Player Matchup

Ying
Ying
Auu_pv90
Ying
Level 975
Champion Stats
11W - 7L
1,664 SR
Queue Stats
328W - 296L
1,613 Elo+
Solo
Kasumi
Kasumi
GlitchingParadox
Kasumi
Level 16
Champion Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,452 Elo+
Solo
Strix
Strix
Mrsbratty9975
Strix
Level 24
Champion Stats
0W - 3L
1,321 SR
Queue Stats
16W - 23L
1,370 Elo+
Solo
Pip
Pip
iiProdigious
Pip
Level 319
Champion Stats
8W - 12L
1,398 SR
Queue Stats
100W - 114L
1,503 Elo+
Solo
Fernando
Fernando
kaeyaaa
Fernando
Level 366
Champion Stats
0W - 1L
1,535 SR
Queue Stats
28W - 30L
1,530 Elo+
Solo
Team Averages
Level 340
1,529 SR
1,493 Elo+

VS

Team Averages
Level 108
1,579 SR
1,573 Elo+
Maeve
Maeve
Asteia
Maeve
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,870 Elo+
Solo
Fernando
Fernando
DangerClose
Fernando
Level 381
Champion Stats
53W - 26L
1,695 SR
Queue Stats
279W - 314L
1,619 Elo+
Solo
Zhin
Zhin
Dioc90210
Zhin
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,302 Elo+
Solo
Ying
Ying
Minininja-29
Ying
Level 73
Champion Stats
13W - 7L
1,606 SR
Queue Stats
52W - 50L
1,537 Elo+
Party 1
Saati
Saati
doomtown360
Saati
Level 60
Champion Stats
32W - 22L
1,592 SR
Queue Stats
50W - 47L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
53
10 / 7 / 4
4,356
484
61,298
34,117
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

15
1 / 11 / 6
3,392
377
25,367
37,146
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

26
0 / 12 / 2
3,059
340
23,168
35,125
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 24%.

Level 4

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
7 / 11 / 5
4,039
449
43,149
46,066
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
kaeyaaa
Fernando
58
3 / 8 / 9
4,951
550
46,100
94,339
68,114
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Asteia
Maeve
10
21 / 4 / 9
4,673
519
68,531
42,479
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
DangerClose
Fernando
58
11 / 5 / 14
4,742
527
58,208
72,233
41,158
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
27
1 / 8 / 7
3,931
437
24,884
39,387
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

50
4 / 1 / 27
4,575
508
22,397
17,733
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

28
12 / 3 / 15
4,299
478
72,773
27,250
1,090
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
9m 13s
47
Kill Participation
121
21
Kills
49
49
Deaths
21
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Maeve
Asteia
Maeve
21
4
9
6.38
L
Ying
10
7
4
1.71
W
Fernando
DangerClose
Fernando
11
5
14
3.6
W
Zhin
1
8
7
0.56
L
1
11
6
0.36
W
4
1
27
17.5
L
0
12
2
0.08
W
12
3
15
6.5
L
7
11
5
0.86
L
Fernando
kaeyaaa
Fernando
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,082
Damage
246,793
246,793
Taken
199,082
68,114
Shielding
42,248
102,244
Healing
124,446
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Asteia
Maeve
68,531
60,061
0
9,145
42,479
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ying
61,298
44,167
58,230
16,213
34,117
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
DangerClose
Fernando
58,208
33,500
0
3,285
72,233
41,158

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
24,884
15,208
0
226
39,387
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,367
17,970
0
6,407
37,146
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
22,397
22,397
96,246
14,597
17,733
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
23,168
22,408
0
4,230
35,125
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
72,773
56,138
0
947
27,250
1,090
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
43,149
39,690
3,922
7,201
46,066
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
kaeyaaa
Fernando
46,100
30,857
0
6,041
94,339
68,114
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role