Player Matchup

Barik
Barik
Dioo__x
Barik
Level 7
Champion Stats
1W - 1L
1,288 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo
Viktor
Viktor
KIKOKALIN11
Viktor
Level 41
Champion Stats
9W - 1L
1,553 SR
Queue Stats
10W - 1L
1,717 Elo+
Party 1
Jenos
Jenos
KingFisher2179
Jenos
Level 118
Champion Stats
10W - 1L
1,719 SR
Queue Stats
47W - 28L
1,694 Elo+
Party 2
Octavia
Octavia
KittenKing97
Octavia
Level 230
Champion Stats
1W - 1L
1,401 SR
Queue Stats
128W - 108L
1,587 Elo+
Party 2
Koga
Koga
LooseTrailz
Koga
Level 13
Champion Stats
9W - 4L
1,603 SR
Queue Stats
9W - 4L
1,758 Elo+
Party 1
Team Averages
Level 82
1,513 SR
1,609 Elo+

VS

Team Averages
Level 19
1,525 SR
1,401 Elo+
Zhin
Zhin
AusLucario
Zhin
Level 2
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
FTNQ_10
Unknown
Level 14
Champion Stats
0W - 1L
1,541 SR
Queue Stats
0W - 6L
1,117 Elo+
Solo
Maeve
Maeve
OXx-AVATARI-xXO
Maeve
Level 73
Champion Stats
0W - 2L
1,583 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo
Androxus
Androxus
Pxlaried
Androxus
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Viktor
Viktor
VoidWorksTW
Viktor
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Dioo__x
Barik
5
1 / 0 / 12
1,980
495
8,693
8,624
16,636
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Viktor
32
13 / 0 / 9
2,485
621
37,574
6,622
971
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

18
4 / 1 / 20
2,320
580
14,195
6,692
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
KittenKing97
Octavia
53
5 / 3 / 7
2,075
519
14,807
19,112
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 0.5s.

Level 1

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

6
17 / 1 / 6
2,633
658
31,334
13,468
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

4

VS

Team 2 Score

-31

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
1
1 / 6 / 0
1,808
452
10,015
12,662
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

FTNQ_10
Unknown
14
1 / 8 / 1
1,920
480
13,637
23,736
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

46
0 / 10 / 0
1,385
346
4,900
21,890
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Androxus
Pxlaried
Androxus
2
0 / 7 / 1
1,805
451
12,407
20,488
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Viktor
2
3 / 9 / 1
2,265
566
13,559
27,827
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
94
Kill Participation
8
40
Kills
5
5
Deaths
40
54
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Barik
Dioo__x
Barik
1
0
12
7
L
FTNQ_10
Unknown
1
8
1
0.19
W
Viktor
13
0
9
17.5
W
4
1
20
14
W
Octavia
KittenKing97
Octavia
5
3
7
2.83
W
17
1
6
20
L
0
10
0
0
L
Androxus
Pxlaried
Androxus
0
7
1
0.07
L
Viktor
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,603
Damage
54,518
54,518
Taken
106,603
17,607
Shielding
0
40,281
Healing
17,351
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,015
6,665
0
761
12,662
0

Level 1

Level 1

W
Barik
Dioo__x
Barik
8,693
8,693
0
2,575
8,624
16,636
L
FTNQ_10
Unknown
13,637
9,413
0
3,263
23,736
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Viktor
37,574
30,128
0
2,210
6,622
971

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
14,195
10,557
27,199
4,361
6,692
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
KittenKing97
Octavia
14,807
14,807
455
1,498
19,112
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
31,334
29,462
0
1,983
13,468
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
4,900
1,700
0
2,890
21,890
0

Level 1

Level 1

L
Androxus
Pxlaried
Androxus
12,407
12,407
180
4,781
20,488
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
13,559
12,433
0
5,476
27,827
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role