Player Matchup

Dredge
Dredge
Bronze II
GOEIEMAN2468
Dredge
Bronze II
Level 915
Champion Stats
64W - 73L
1,578 SR
Queue Stats
1,213W - 1,226L
1,445 Elo+
Solo
Vatu
Vatu
Qualifying
InstaReel
Vatu
Qualifying
Level 29
Champion Stats
0W - 1L
1,630 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 1
Inara
Inara
Silver IV
MEFISTOFEL1975
Inara
Silver IV
Level 94
Champion Stats
3W - 3L
1,655 SR
Queue Stats
47W - 47L
1,441 Elo+
Solo
Grohk
Grohk
Gold IV
StaccatoPuma984
Grohk
Gold IV
Level 385
Champion Stats
1W - 7L
1,591 SR
Queue Stats
199W - 207L
1,458 Elo+
Solo
Skye
Skye
Qualifying
TazmaniaPlayz
Skye
Qualifying
Level 24
Champion Stats
0W - 1L
1,938 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 289
1,678 SR
1,336 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 294
1,546 SR
1,411 Elo+
Vora
Vora
Gold III
APOCALIPTO1018
Vora
Gold III
Level 549
Champion Stats
21W - 25L
1,552 SR
Queue Stats
533W - 563L
1,405 Elo+
Solo
Terminus
Terminus
Silver III
GOAT Big Poppa
Terminus
Silver III
Level 322
Champion Stats
7W - 6L
1,540 SR
Queue Stats
32W - 32L
1,447 Elo+
Party 2
Raum
Raum
Silver II
Hidefinition187
Raum
Silver II
Level 365
Champion Stats
2W - 1L
1,640 SR
Queue Stats
32W - 34L
1,444 Elo+
Party 2
Seris
Seris
Silver IV
VannieJane
Seris
Silver IV
Level 104
Champion Stats
12W - 15L
1,582 SR
Queue Stats
45W - 42L
1,448 Elo+
Solo
Lian
Lian
Bronze II
X-Dead_Master-X
Lian
Bronze II
Level 130
Champion Stats
4W - 9L
1,415 SR
Queue Stats
242W - 264L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
6 / 6 / 3
1,651
165
27,132
18,321
3,500
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Vatu
23
7 / 8 / 7
2,011
201
49,037
31,045
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

36
5 / 7 / 10
2,032
203
54,966
73,657
5,635
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
4 / 7 / 14
2,361
236
48,108
46,449
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

35
6 / 10 / 5
1,976
198
51,135
31,773
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
TorvaldKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
IoZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 5 / 14
3,208
321
70,536
35,437
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
55
9 / 5 / 7
2,894
289
31,239
57,878
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

54
7 / 6 / 7
3,088
309
39,421
90,737
3,000
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Seris
41
5 / 6 / 12
2,950
295
8,742
22,881
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
5 / 4 / 13
3,249
325
51,307
23,445
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 56s
Objective Time
7m 7s
67
Kill Participation
91
28
Kills
38
38
Deaths
26
39
Assists
53
Player
Kills
Deaths
Assists
KDA
W
12
5
14
3.8
W
Terminus
9
5
7
2.5
L
Dredge
6
6
3
1.25
W
7
6
7
1.75
L
Vatu
7
8
7
1.31
L
5
7
10
1.43
L
4
7
14
1.57
L
6
10
5
0.85
W
Seris
5
6
12
1.83
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,378
Damage
201,245
201,245
Taken
230,378
9,135
Shielding
3,000
86,911
Healing
98,656
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,536
53,634
0
10,430
35,437
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Terminus
31,239
27,119
0
18,061
57,878
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
27,132
15,646
0
247
18,321
3,500
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
39,421
32,915
105
9,442
90,737
3,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
Vatu
49,037
37,823
0
9,402
31,045
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
54,966
44,319
0
5,660
73,657
5,635
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
48,108
32,272
41,057
29,476
46,449
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,135
31,363
0
1,069
31,773
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Seris
8,742
6,886
47,702
8,630
22,881
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,307
49,707
0
4,286
23,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role