Player Matchup

Dredge
Dredge
Apolipe
Dredge
Level 781
Champion Stats
3W - 3L
1,605 SR
Queue Stats
156W - 183L
1,499 Elo+
Solo
VII
VII
Gioul
VII
Level 47
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,605 Elo+
Solo
Terminus
Terminus
greet-sense
Terminus
Level 34
Champion Stats
13W - 5L
1,526 SR
Queue Stats
21W - 12L
1,733 Elo+
Solo
Ruckus
Ruckus
kaiogamer7_
Ruckus
Level 24
Champion Stats
2W - 0L
1,563 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Rei
Rei
mikauzen
Rei
Level 563
Champion Stats
8W - 5L
1,593 SR
Queue Stats
110W - 82L
1,649 Elo+
Solo
Team Averages
Level 290
1,557 SR
1,596 Elo+

VS

Team Averages
Level 59
1,530 SR
1,517 Elo+
Ying
Ying
ArthurSPaz
Ying
Level 30
Champion Stats
0W - 2L
1,664 SR
Queue Stats
8W - 9L
1,493 Elo+
Solo
Betty la Bomba
Betty la Bomba
BlackEzkaton
Betty la Bomba
Level 40
Champion Stats
25W - 34L
1,437 SR
Queue Stats
43W - 66L
1,436 Elo+
Solo
Viktor
Viktor
GH006
Viktor
Level 31
Champion Stats
2W - 2L
1,558 SR
Queue Stats
7W - 4L
1,609 Elo+
Solo
Raum
Raum
ViXenteX
Raum
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Talus
Talus
burner2312
Talus
Level 179
Champion Stats
5W - 6L
1,491 SR
Queue Stats
136W - 116L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Apolipe
Dredge
60
1 / 18 / 5
4,749
396
37,667
48,238
0
VII
Gioul
VII
35
12 / 8 / 10
5,703
475
70,068
48,999
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Terminus
greet-sense
Terminus
11
2 / 8 / 6
5,707
476
30,711
78,851
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ruckus
24
9 / 8 / 8
6,243
520
92,982
78,573
32,857
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

57
12 / 7 / 14
6,064
505
95,323
47,588
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
13 / 3 / 27
5,901
492
74,145
28,140
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Betty la Bomba
BlackEzkaton
Betty la Bomba
23
13 / 11 / 15
5,420
452
54,175
41,637
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Viktor
GH006
Viktor
20
6 / 9 / 14
5,235
436
53,843
51,098
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Raum
12
7 / 5 / 24
5,831
486
66,844
166,212
14,622
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Talus
55
12 / 8 / 11
5,069
422
53,242
39,664
0
Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

17m 44s
Objective Time
11m 47s
79
Kill Participation
142
36
Kills
51
49
Deaths
36
43
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Dredge
Apolipe
Dredge
1
18
5
0.19
L
13
3
27
8.83
L
Betty la Bomba
BlackEzkaton
Betty la Bomba
13
11
15
1.86
L
Viktor
GH006
Viktor
6
9
14
1.44
W
VII
Gioul
VII
12
8
10
2.13
L
Raum
7
5
24
3.8
L
Talus
12
8
11
2.19
W
Terminus
greet-sense
Terminus
2
8
6
0.63
W
Ruckus
9
8
8
1.63
W
12
7
14
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

326,751
Damage
302,249
302,249
Taken
326,751
32,857
Shielding
14,622
134,875
Healing
151,413
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Apolipe
Dredge
37,667
32,017
0
85
48,238
0
L
74,145
42,759
57,205
21,546
28,140
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
BlackEzkaton
Betty la Bomba
54,175
27,467
0
5,266
41,637
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Viktor
GH006
Viktor
53,843
34,941
0
19,253
51,098
0
W
VII
Gioul
VII
70,068
61,487
0
7,860
48,999
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Raum
66,844
47,544
0
37,920
166,212
14,622
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Talus
53,242
51,164
0
10,223
39,664
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
greet-sense
Terminus
30,711
10,497
0
19,650
78,851
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Ruckus
92,982
70,223
0
16,468
78,573
32,857
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
95,323
67,073
58,620
32,192
47,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role