Player Matchup

Raum
Raum
Godzilleo007
Raum
Level 50
Champion Stats
23W - 14L
1,686 SR
Queue Stats
42W - 33L
1,626 Elo+
Party 2
Corvus
Corvus
MCFK414
Corvus
Level 20
Champion Stats
2W - 1L
1,782 SR
Queue Stats
36W - 31L
1,554 Elo+
Party 2
Vatu
Vatu
MeroMero320
Vatu
Level 32
Champion Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,241 Elo+
Solo
Io
Io
dark200611
Io
Level 23
Champion Stats
13W - 9L
1,582 SR
Queue Stats
32W - 23L
1,584 Elo+
Party 2
Tyra
Tyra
didiblyat6
Tyra
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,581 Elo+
Party 2
Team Averages
Level 33
1,610 SR
1,517 Elo+

VS

Team Averages
Level 31
1,565 SR
1,370 Elo+
Vatu
Vatu
ACeTyshh
Vatu
Level 8
Champion Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,248 Elo+
Party 1
Atlas
Atlas
GrandGorilla69
Atlas
Level 27
Champion Stats
3W - 4L
1,490 SR
Queue Stats
25W - 26L
1,514 Elo+
Solo
Ying
Ying
SusanaGG
Ying
Level 18
Champion Stats
11W - 13L
1,612 SR
Queue Stats
29W - 45L
1,352 Elo+
Solo
Viktor
Viktor
XVIIIXXIV
Viktor
Level 20
Champion Stats
33W - 27L
1,549 SR
Queue Stats
67W - 72L
1,439 Elo+
Solo
Skye
Skye
jeppppppe
Skye
Level 84
Champion Stats
0W - 1L
1,676 SR
Queue Stats
7W - 12L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
10 / 8 / 25
4,264
355
50,454
150,104
3,650
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Corvus
MCFK414
Corvus
21
5 / 7 / 26
3,603
300
31,448
33,014
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

35
12 / 10 / 12
3,484
290
44,522
40,083
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

19
8 / 4 / 20
3,743
312
52,760
67,950
0
Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

29
19 / 9 / 15
3,894
325
70,707
45,209
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
8
2 / 14 / 6
1,636
136
29,938
34,433
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

24
3 / 11 / 10
2,379
198
51,865
96,384
5,163
Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Ying
12
2 / 8 / 16
2,301
192
48,167
41,597
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
XVIIIXXIV
Viktor
6
15 / 8 / 12
3,372
281
107,109
38,672
3,200
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Skye
46
16 / 13 / 11
3,231
269
99,281
38,805
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 57s
Objective Time
4m 16s
152
Kill Participation
93
54
Kills
38
38
Deaths
54
98
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Vatu
2
14
6
0.36
W
10
8
25
2.81
L
3
11
10
0.73
W
Corvus
MCFK414
Corvus
5
7
26
2.57
W
12
10
12
1.8
L
Ying
2
8
16
1.25
L
Viktor
XVIIIXXIV
Viktor
15
8
12
2.63
W
8
4
20
4.5
W
19
9
15
2.94
L
Skye
16
13
11
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,891
Damage
336,360
336,360
Taken
249,891
3,650
Shielding
8,363
162,074
Healing
74,108
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
29,938
22,307
269
1,785
34,433
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
50,454
43,659
12,400
12,839
150,104
3,650
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
51,865
51,865
0
7,338
96,384
5,163
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
MCFK414
Corvus
31,448
24,034
60,504
9,394
33,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
44,522
32,742
587
2,867
40,083
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Ying
48,167
45,712
30,875
15,586
41,597
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
XVIIIXXIV
Viktor
107,109
75,151
2,263
14,198
38,672
3,200

Level 2

Level 2

W
52,760
49,298
34,312
29,171
67,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
70,707
62,924
0
0
45,209
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Skye
99,281
53,350
0
1,794
38,805
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role