Player Matchup

Kasumi
Kasumi
CharmingWarrior
Kasumi
Level 219
Champion Stats
11W - 10L
1,553 SR
Queue Stats
364W - 368L
1,496 Elo+
Solo
Ying
Ying
EmyLand
Ying
Level 14
Champion Stats
17W - 9L
1,693 SR
Queue Stats
33W - 33L
1,496 Elo+
Party 1
Ash
Ash
FoxPro29
Ash
Level 161
Champion Stats
3W - 1L
1,888 SR
Queue Stats
81W - 74L
1,546 Elo+
Party 1
VII
VII
T3enygoatvz
VII
Level 39
Champion Stats
30W - 24L
1,551 SR
Queue Stats
79W - 69L
1,472 Elo+
Solo
Willo
Willo
gybidka
Willo
Level 99
Champion Stats
8W - 0L
1,500 SR
Queue Stats
42W - 42L
1,602 Elo+
Party 1
Team Averages
Level 106
1,637 SR
1,522 Elo+

VS

Team Averages
Level 79
1,499 SR
1,549 Elo+
Saati
Saati
Efcéès
Saati
Level 88
Champion Stats
0W - 3L
1,298 SR
Queue Stats
43W - 40L
1,523 Elo+
Party 2
Vora
Vora
Eragon2659
Vora
Level 125
Champion Stats
25W - 22L
1,524 SR
Queue Stats
149W - 130L
1,568 Elo+
Party 2
Ying
Ying
InsaneYasuo
Ying
Level 38
Champion Stats
9W - 6L
1,601 SR
Queue Stats
61W - 40L
1,527 Elo+
Solo
Ruckus
Ruckus
Kareyesa
Ruckus
Level 60
Champion Stats
4W - 6L
1,506 SR
Queue Stats
115W - 111L
1,607 Elo+
Solo
Viktor
Viktor
booojie
Viktor
Level 85
Champion Stats
10W - 10L
1,565 SR
Queue Stats
38W - 35L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
6 / 1 / 6
1,981
330
22,726
14,977
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Ying
EmyLand
Ying
12
0 / 2 / 6
1,651
275
11,077
9,845
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

50
1 / 0 / 7
2,043
341
15,269
9,894
10,364
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

23
7 / 2 / 2
1,827
305
23,732
10,855
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Willo
gybidka
Willo
46
6 / 3 / 8
1,969
328
24,529
16,706
0
Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Efcéès
Saati
32
0 / 5 / 4
1,079
180
12,153
18,683
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

55
4 / 8 / 0
1,101
184
14,112
22,473
1,575
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

41
2 / 4 / 1
1,261
210
8,767
18,599
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
Kareyesa
Ruckus
49
2 / 3 / 1
1,250
208
27,245
37,578
18,195
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Viktor
booojie
Viktor
35
0 / 0 / 0
763
127
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
24s
49
Kill Participation
14
20
Kills
8
8
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Saati
Efcéès
Saati
0
5
4
0.4
W
Ying
EmyLand
Ying
0
2
6
1.5
L
4
8
0
0.5
W
1
0
7
4.5
L
2
4
1
0.63
L
Ruckus
Kareyesa
Ruckus
2
3
1
0.83
W
7
2
2
4
L
Viktor
booojie
Viktor
0
0
0
0
W
Willo
gybidka
Willo
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,333
Damage
62,277
62,277
Taken
97,333
10,364
Shielding
19,770
30,515
Healing
43,004
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,726
16,569
300
6,120
14,977
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Efcéès
Saati
12,153
8,594
0
440
18,683
0
W
Ying
EmyLand
Ying
11,077
11,077
14,244
5,204
9,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,112
9,492
0
2,626
22,473
1,575
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
15,269
14,669
0
905
9,894
10,364
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,767
8,767
27,505
6,984
18,599
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
Kareyesa
Ruckus
27,245
21,205
0
5,449
37,578
18,195

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
23,732
23,732
0
716
10,855
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Viktor
booojie
Viktor
0
0
0
0
0
0
W
Willo
gybidka
Willo
24,529
21,310
0
3,026
16,706
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role