Player Matchup

Jenos
Jenos
Eärth
Jenos
Level 161
Champion Stats
1W - 0L
1,500 SR
Queue Stats
187W - 71L
1,850 Elo+
Party 1
Skye
Skye
Isaias988
Skye
Level 930
Champion Stats
25W - 32L
1,505 SR
Queue Stats
297W - 276L
1,613 Elo+
Solo
Strix
Strix
Thickën
Strix
Level 871
Champion Stats
97W - 43L
1,829 SR
Queue Stats
1,665W - 614L
1,778 Elo+
Party 1
doxxor
Unknown
Level 284
Champion Stats
1W - 0L
1,795 SR
Queue Stats
503W - 380L
1,662 Elo+
Party 1
Imani
Imani
iOmegaVitor
Imani
Level 379
Champion Stats
56W - 39L
1,672 SR
Queue Stats
281W - 263L
1,560 Elo+
Solo
Team Averages
Level 525
1,660 SR
1,693 Elo+

VS

Team Averages
Level 848
1,527 SR
1,616 Elo+
Evie
Evie
Abdás
Evie
Level 999
Champion Stats
0W - 3L
1,153 SR
Queue Stats
924W - 965L
1,574 Elo+
Solo
Bomb King
Bomb King
Buqueque
Bomb King
Level 818
Champion Stats
5W - 4L
1,512 SR
Queue Stats
714W - 741L
1,581 Elo+
Solo
Raum
Raum
Crossedeyes
Raum
Level 999
Champion Stats
2W - 3L
1,692 SR
Queue Stats
1,135W - 1,084L
1,625 Elo+
Solo
Io
Io
gabriel21sora
Io
Level 425
Champion Stats
19W - 20L
1,589 SR
Queue Stats
1,391W - 1,403L
1,664 Elo+
Solo
Vora
Vora
martin_mirf_
Vora
Level 999
Champion Stats
685W - 548L
1,690 SR
Queue Stats
2,399W - 2,222L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Eärth
Jenos
58
6 / 3 / 27
3,063
306
25,884
24,169
4,985
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Skye
56
6 / 4 / 13
2,486
249
47,864
33,393
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Strix
Thickën
Strix
56
15 / 6 / 14
3,174
317
78,435
30,360
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

doxxor
Unknown
57
16 / 2 / 12
3,140
314
81,933
31,702
0

Level 5

Level 2

Level 4

Level 1

Level 3

Level 1

42
9 / 3 / 13
2,683
268
59,140
21,390
0
Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Abdás
Evie
54
4 / 13 / 5
1,736
174
24,738
36,907
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bomb King
Buqueque
Bomb King
49
5 / 10 / 2
1,755
176
34,410
58,922
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
0 / 11 / 6
1,744
174
24,900
122,386
3,362
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

60
0 / 6 / 10
1,934
193
12,038
24,468
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

60
9 / 12 / 0
2,327
233
44,928
50,573
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
28s
131
Kill Participation
41
52
Kills
18
18
Deaths
52
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Evie
Abdás
Evie
4
13
5
0.5
L
Bomb King
Buqueque
Bomb King
5
10
2
0.6
L
0
11
6
0.27
W
Jenos
Eärth
Jenos
6
3
27
6.5
W
Skye
6
4
13
3.13
W
Strix
Thickën
Strix
15
6
14
3.67
W
doxxor
Unknown
16
2
12
11
L
0
6
10
0.83
W
9
3
13
5.17
L
9
12
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,256
Damage
141,014
141,014
Taken
293,256
4,985
Shielding
3,362
93,187
Healing
91,241
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Evie
Abdás
Evie
24,738
24,480
0
2,779
36,907
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
Buqueque
Bomb King
34,410
33,966
0
5,924
58,922
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,900
16,861
0
9,210
122,386
3,362
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Jenos
Eärth
Jenos
25,884
21,782
55,612
15,575
24,169
4,985
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Skye
47,864
22,946
0
14,545
33,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Strix
Thickën
Strix
78,435
77,433
0
291
30,360
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
doxxor
Unknown
81,933
76,740
0
3,193
31,702
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,038
12,038
54,639
8,206
24,468
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
59,140
41,102
0
3,971
21,390
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
44,928
25,583
0
10,483
50,573
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role