Player Matchup

Barik
Barik
AleeSouls
Barik
Level 30
Champion Stats
2W - 1L
1,478 SR
Queue Stats
23W - 16L
1,602 Elo+
Solo
Vora
Vora
Braxed225
Vora
Level 571
Champion Stats
1W - 0L
1,500 SR
Queue Stats
121W - 117L
1,661 Elo+
Party 3
Tyra
Tyra
ElMataCochis900
Tyra
Level 30
Champion Stats
18W - 9L
1,669 SR
Queue Stats
54W - 32L
1,635 Elo+
Party 3
Koga
Koga
GermanL12
Koga
Level 41
Champion Stats
19W - 7L
1,727 SR
Queue Stats
51W - 30L
1,643 Elo+
Party 3
Corvus
Corvus
lolokine9
Corvus
Level 49
Champion Stats
1W - 1L
1,745 SR
Queue Stats
59W - 61L
1,431 Elo+
Solo
Team Averages
Level 144
1,624 SR
1,594 Elo+

VS

Team Averages
Level 49
1,561 SR
1,517 Elo+
Tyra
Tyra
Bonesteeler
Tyra
Level 33
Champion Stats
2W - 4L
1,685 SR
Queue Stats
9W - 7L
1,575 Elo+
Party 1
Lillith
Lillith
EvieKinnie
Lillith
Level 94
Champion Stats
18W - 11L
1,713 SR
Queue Stats
278W - 246L
1,564 Elo+
Party 2
Vora
Vora
RoseloveWolf
Vora
Level 61
Champion Stats
7W - 9L
1,406 SR
Queue Stats
15W - 13L
1,451 Elo+
Solo
Octavia
Octavia
hazooma
Octavia
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 1
Skye
Skye
hotperm
Skye
Level 29
Champion Stats
3W - 3L
1,500 SR
Queue Stats
68W - 55L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AleeSouls
Barik
26
6 / 3 / 13
3,240
540
25,364
41,963
48,403
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vora
57
12 / 11 / 8
3,346
558
47,285
37,038
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

10
13 / 4 / 9
3,565
594
53,488
25,450
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Koga
24
9 / 12 / 13
3,242
540
46,935
33,316
0
Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Corvus
lolokine9
Corvus
35
0 / 4 / 17
2,935
489
7,905
18,641
1,645
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

-2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
7 / 8 / 11
3,340
557
47,825
43,301
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Lillith
EvieKinnie
Lillith
46
5 / 5 / 15
3,350
558
29,690
42,452
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

37
6 / 11 / 5
2,961
494
25,191
32,394
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Octavia
hazooma
Octavia
26
6 / 9 / 4
3,015
503
24,095
39,859
23,575
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Skye
hotperm
Skye
8
9 / 7 / 3
3,111
519
29,607
22,971
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
100
Kill Participation
71
40
Kills
33
34
Deaths
40
60
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Barik
AleeSouls
Barik
6
3
13
4.17
L
7
8
11
1.56
W
Vora
12
11
8
1.45
W
13
4
9
4.38
L
Lillith
EvieKinnie
Lillith
5
5
15
2.5
W
Koga
9
12
13
1.29
L
6
11
5
0.77
L
Octavia
hazooma
Octavia
6
9
4
0.89
L
Skye
hotperm
Skye
9
7
3
1.5
W
Corvus
lolokine9
Corvus
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,977
Damage
156,408
156,408
Taken
180,977
50,048
Shielding
23,575
70,980
Healing
52,410
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AleeSouls
Barik
25,364
25,364
0
10,408
41,963
48,403
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
47,825
37,240
0
447
43,301
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Vora
47,285
32,996
0
9,311
37,038
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
53,488
38,272
0
4,234
25,450
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lillith
EvieKinnie
Lillith
29,690
20,005
40,567
1,474
42,452
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
46,935
43,985
0
0
33,316
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
25,191
18,133
0
3,963
32,394
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
hazooma
Octavia
24,095
21,365
0
4,684
39,859
23,575

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Skye
hotperm
Skye
29,607
15,293
0
1,275
22,971
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Corvus
lolokine9
Corvus
7,905
7,599
37,836
9,191
18,641
1,645

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role