Player Matchup

Inara
Inara
Gold I
AlexElPitud0
Inara
Gold I
Level 384
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,447 Elo+
Solo
Terminus
Terminus
Gold III
Chaos_Solomen
Terminus
Gold III
Level 170
Champion Stats
12W - 11L
1,392 SR
Queue Stats
145W - 166L
1,463 Elo+
Solo
Koga
Koga
Qualifying
SHqOneil
Koga
Qualifying
Level 75
Champion Stats
0W - 1L
1,493 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tyra
Tyra
Gold II
TubeSocksOnly
Tyra
Gold II
Level 321
Champion Stats
14W - 11L
1,585 SR
Queue Stats
167W - 203L
1,502 Elo+
Solo
Seris
Seris
Silver II
miguel450-miguel
Seris
Silver II
Level 999
Champion Stats
1W - 2L
1,540 SR
Queue Stats
88W - 89L
1,437 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 390
1,502 SR
1,470 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 439
1,632 SR
1,485 Elo+
Zhin
Zhin
Platinum III
BoniestCaveMan
Zhin
Platinum III
Level 351
Champion Stats
49W - 28L
1,646 SR
Queue Stats
1,159W - 1,111L
1,560 Elo+
Party 1
Raum
Raum
Platinum V
Heal Bucket
Raum
Platinum V
Level 313
Champion Stats
185W - 160L
1,626 SR
Queue Stats
1,264W - 1,191L
1,563 Elo+
Party 1
Ying
Ying
Bronze II
IceDragonJones
Ying
Bronze II
Level 175
Champion Stats
3W - 3L
1,626 SR
Queue Stats
52W - 84L
1,351 Elo+
Party 2
Bomb King
Bomb King
Gold II
LightDragonART
Bomb King
Gold II
Level 999
Champion Stats
37W - 23L
1,687 SR
Queue Stats
328W - 373L
1,516 Elo+
Party 2
Fernando
Fernando
Gold V
Sicko_Mode42017
Fernando
Gold V
Level 358
Champion Stats
4W - 5L
1,574 SR
Queue Stats
31W - 31L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 4 / 4
1,859
232
52,154
48,359
18,475
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
Chaos_Solomen
Terminus
59
3 / 3 / 4
1,490
186
37,483
38,373
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Koga
38
2 / 10 / 1
815
102
34,555
31,603
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

58
1 / 8 / 5
1,484
186
46,326
33,990
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
1 / 5 / 7
1,655
207
19,438
15,052
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Bans
WilloKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
TalusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 3 / 7
3,707
463
56,912
25,237
0
Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

55
2 / 2 / 16
2,634
329
31,547
71,366
12,453
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

56
0 / 3 / 13
2,362
295
2,853
19,515
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
LightDragonART
Bomb King
56
16 / 2 / 3
2,574
322
52,686
15,861
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 300 after using Poppy Bomb.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
57
1 / 2 / 8
1,773
222
23,379
57,977
28,501
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 35s
Objective Time
8m 52s
33
Kill Participation
78
12
Kills
31
30
Deaths
12
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
12
3
7
5.17
L
Terminus
Chaos_Solomen
Terminus
3
3
4
1.67
W
2
2
16
5
W
0
3
13
2.17
W
Bomb King
LightDragonART
Bomb King
16
2
3
8.75
L
Koga
2
10
1
0.25
W
Fernando
1
2
8
2.5
L
1
8
5
0.44
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,956
Damage
167,377
167,377
Taken
189,956
18,475
Shielding
40,954
80,323
Healing
114,425
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
52,154
38,850
0
5,327
48,359
18,475
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,912
48,088
0
8,942
25,237
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Terminus
Chaos_Solomen
Terminus
37,483
31,028
0
6,686
38,373
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,547
25,410
13,972
12,489
71,366
12,453
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
2,853
2,853
62,927
10,658
19,515
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
LightDragonART
Bomb King
52,686
43,515
0
4,606
15,861
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
34,555
23,521
150
1,146
31,603
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Fernando
23,379
15,838
0
831
57,977
28,501
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,326
27,051
0
931
33,990
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
19,438
17,038
62,181
3,902
15,052
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role