Player Matchup

Ying
Ying
Ahira
Ying
Level 19
Champion Stats
1W - 2L
1,615 SR
Queue Stats
4W - 4L
1,633 Elo+
Solo
Willo
Willo
MachoTkirk25
Willo
Level 31
Champion Stats
0W - 8L
1,207 SR
Queue Stats
38W - 34L
1,492 Elo+
Party 1
Caspian
Caspian
NosLeg20999705
Caspian
Level 59
Champion Stats
1W - 2L
1,474 SR
Queue Stats
50W - 65L
1,439 Elo+
Solo
Pip
Pip
Pro xx Volcano
Pip
Level 50
Champion Stats
0W - 1L
1,810 SR
Queue Stats
3W - 2L
1,577 Elo+
Solo
Azaan
Azaan
TrashPanda10834
Azaan
Level 38
Champion Stats
0W - 4L
1,241 SR
Queue Stats
58W - 61L
1,458 Elo+
Party 1
Team Averages
Level 39
1,470 SR
1,520 Elo+

VS

Team Averages
Level 67
1,442 SR
1,474 Elo+
Dredge
Dredge
GreatBranch7410
Dredge
Level 38
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,673 Elo+
Solo
Rei
Rei
PolSoul7O7Oh
Rei
Level 42
Champion Stats
10W - 21L
1,434 SR
Queue Stats
23W - 42L
1,404 Elo+
Solo
Grohk
Grohk
TikiTikiBaha
Grohk
Level 133
Champion Stats
1W - 1L
1,303 SR
Queue Stats
11W - 12L
1,434 Elo+
Solo
Tyra
Tyra
WestCoastinSTL
Tyra
Level 58
Champion Stats
5W - 1L
1,616 SR
Queue Stats
5W - 2L
1,601 Elo+
Solo
Fernando
Fernando
skib4l1
Fernando
Level 66
Champion Stats
1W - 1L
1,360 SR
Queue Stats
2W - 6L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Ahira
Ying
10
2 / 3 / 20
5,725
520
67,071
60,438
1,950
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

37
12 / 5 / 7
5,997
545
113,291
49,838
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

30
18 / 8 / 5
5,950
541
74,078
55,097
5,965
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

34
4 / 3 / 10
5,190
472
40,139
40,063
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

39
3 / 8 / 4
5,327
484
57,945
100,988
37,437
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
3 / 9 / 5
4,930
448
39,905
43,563
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

17
1 / 11 / 15
6,135
558
24,454
53,084
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

49
9 / 5 / 12
7,093
645
84,744
68,410
5,287
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

41
6 / 11 / 8
5,004
455
73,965
46,537
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
skib4l1
Fernando
39
8 / 3 / 9
7,736
703
83,356
140,930
212,588
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 35s
Objective Time
26m 17s
85
Kill Participation
76
39
Kills
27
27
Deaths
39
46
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ying
Ahira
Ying
2
3
20
4
W
3
9
5
0.61
L
12
5
7
3.1
L
18
8
5
2.56
W
1
11
15
0.77
L
4
3
10
3
W
9
5
12
3
L
3
8
4
0.63
W
6
11
8
0.91
W
Fernando
skib4l1
Fernando
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,524
Damage
306,424
306,424
Taken
352,524
45,352
Shielding
217,875
215,102
Healing
244,823
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Ahira
Ying
67,071
42,737
85,455
29,451
60,438
1,950

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
39,905
36,801
0
7,428
43,563
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
113,291
49,532
0
4,843
49,838
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
74,078
65,027
0
7,635
55,097
5,965
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

W
24,454
23,368
84,064
12,528
53,084
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
40,139
36,383
62,809
16,329
40,063
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
84,744
49,638
96,461
40,960
68,410
5,287
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
57,945
43,587
0
8,580
100,988
37,437
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
73,965
36,642
0
1,514
46,537
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Fernando
skib4l1
Fernando
83,356
55,023
0
1,868
140,930
212,588
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 2

Damage Done by Role

Damage Taken by Role