Player Matchup

Fernando
Fernando
Bspider2005
Fernando
Level 344
Champion Stats
1W - 1L
1,908 SR
Queue Stats
10W - 5L
1,692 Elo+
Party 2
Tyra
Tyra
Drakan2017
Tyra
Level 726
Champion Stats
31W - 51L
1,557 SR
Queue Stats
70W - 92L
1,541 Elo+
Solo
Ying
Ying
Roy_2612
Ying
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,478 Elo+
Solo
Moji
Moji
THE ALI GAME
Moji
Level 872
Champion Stats
1W - 7L
1,317 SR
Queue Stats
118W - 133L
1,556 Elo+
Solo
Koga
Koga
YouSeeNothing_-
Koga
Level 87
Champion Stats
15W - 3L
1,823 SR
Queue Stats
18W - 7L
1,809 Elo+
Party 2
Team Averages
Level 415
1,621 SR
1,615 Elo+

VS

Team Averages
Level 392
1,649 SR
1,641 Elo+
Ash
Ash
MauriceBeverley-
Ash
Level 76
Champion Stats
34W - 33L
1,511 SR
Queue Stats
215W - 261L
1,479 Elo+
Party 3
SGT_Bongsmoker
Unknown
Level 363
Champion Stats
26W - 33L
1,449 SR
Queue Stats
242W - 303L
1,469 Elo+
Party 3
Buck
Buck
Slumpy困
Buck
Level 409
Champion Stats
114W - 18L
1,934 SR
Queue Stats
654W - 136L
1,848 Elo+
Party 1
Rei
Rei
avove
Rei
Level 636
Champion Stats
75W - 16L
1,787 SR
Queue Stats
896W - 340L
1,742 Elo+
Party 1
Drogoz
Drogoz
valfileto
Drogoz
Level 477
Champion Stats
18W - 8L
1,562 SR
Queue Stats
65W - 42L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bspider2005
Fernando
58
8 / 5 / 10
2,910
582
40,851
40,121
19,447
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
10 / 9 / 7
2,975
595
41,814
37,345
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ying
38
5 / 11 / 16
2,900
580
23,548
32,127
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

60
2 / 5 / 11
2,720
544
13,916
20,169
20,134

Level 4

Level 2

Level 1

Level 4

Level 4

Level 1

48
9 / 10 / 11
3,651
730
39,341
35,611
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

-1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
4 / 3 / 2
2,355
471
6,035
23,057
5,812
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

48
10 / 7 / 8
2,875
575
22,701
23,459
1,700

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Buck
60
16 / 7 / 10
3,549
710
77,197
42,523
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Rei
avove
Rei
55
1 / 6 / 23
2,975
595
13,542
32,361
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Drogoz
valfileto
Drogoz
58
9 / 12 / 8
3,685
737
45,898
38,070
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
89
Kill Participation
91
34
Kills
40
40
Deaths
35
55
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bspider2005
Fernando
8
5
10
2.6
L
10
9
7
1.5
W
4
3
2
1.67
L
Ying
5
11
16
1.18
W
10
7
8
2
W
Buck
16
7
10
3
L
2
5
11
1.5
L
9
10
11
1.45
W
Rei
avove
Rei
1
6
23
2.08
W
Drogoz
valfileto
Drogoz
9
12
8
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,470
Damage
165,373
165,373
Taken
159,470
39,581
Shielding
7,512
74,591
Healing
72,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bspider2005
Fernando
40,851
24,649
0
1,143
40,121
19,447

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,814
29,749
390
870
37,345
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
6,035
4,435
0
9,003
23,057
5,812
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
23,548
20,758
18,470
4,183
32,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,701
11,922
450
2,927
23,459
1,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Buck
77,197
62,868
0
4,022
42,523
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
13,916
13,916
39,977
6,494
20,169
20,134
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
39,341
38,891
390
2,674
35,611
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Rei
avove
Rei
13,542
9,190
37,607
18,336
32,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Drogoz
valfileto
Drogoz
45,898
23,758
0
282
38,070
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role