Player Matchup

Kasumi
Kasumi
Echocameron1
Kasumi
Level 12
Champion Stats
0W - 1L
1,698 SR
Queue Stats
5W - 3L
1,651 Elo+
Solo
Rei
Rei
EnragedAussie
Rei
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
VII
VII
MinecraftJames4
VII
Level 20
Champion Stats
1W - 3L
1,290 SR
Queue Stats
4W - 4L
1,628 Elo+
Solo
Vora
Vora
natsudraguenire
Vora
Level 33
Champion Stats
0W - 3L
1,225 SR
Queue Stats
7W - 14L
1,400 Elo+
Solo
Tyra
Tyra
rashed448844
Tyra
Level 40
Champion Stats
0W - 1L
1,718 SR
Queue Stats
1W - 2L
1,769 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,590 Elo+

VS

Team Averages
Level 121
1,469 SR
1,534 Elo+
Betty la Bomba
Betty la Bomba
Akiras_Ghost
Betty la Bomba
Level 21
Champion Stats
4W - 9L
1,415 SR
Queue Stats
9W - 20L
1,361 Elo+
Solo
Koga
Koga
Linh1442006
Koga
Level 42
Champion Stats
4W - 5L
1,419 SR
Queue Stats
39W - 48L
1,454 Elo+
Solo
Tyra
Tyra
flash_blanket08
Tyra
Level 18
Champion Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,564 Elo+
Solo
Maeve
Maeve
kiingniko
Maeve
Level 477
Champion Stats
73W - 56L
1,647 SR
Queue Stats
79W - 62L
1,639 Elo+
Solo
Lex
Lex
orelcoco21
Lex
Level 45
Champion Stats
2W - 2L
1,365 SR
Queue Stats
41W - 32L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
6
7 / 10 / 6
2,626
657
15,199
30,942
0
Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

13
4 / 8 / 13
2,520
630
15,384
27,951
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

5
4 / 10 / 4
2,148
537
14,794
34,103
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

28
6 / 4 / 7
2,326
582
26,191
25,737
3,194
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

35
10 / 8 / 5
2,500
625
18,894
26,474
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

-4

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Akiras_Ghost
Betty la Bomba
16
4 / 9 / 9
2,260
565
20,522
22,126
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

17
2 / 7 / 17
2,165
541
20,520
12,043
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

15
9 / 5 / 18
2,700
675
41,621
21,830
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Maeve
kiingniko
Maeve
54
13 / 4 / 13
2,879
720
35,642
14,011
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

21
12 / 7 / 8
3,001
750
26,902
20,452
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
66
Kill Participation
105
31
Kills
40
40
Deaths
32
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
Akiras_Ghost
Betty la Bomba
4
9
9
0.94
L
Kasumi
7
10
6
1
L
4
8
13
1.31
W
2
7
17
1.5
L
4
10
4
0.6
W
9
5
18
3.6
W
Maeve
kiingniko
Maeve
13
4
13
4.88
L
6
4
7
2.38
W
12
7
8
2.29
L
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,462
Damage
145,207
145,207
Taken
90,462
3,194
Shielding
0
52,835
Healing
13,701
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
Akiras_Ghost
Betty la Bomba
20,522
10,928
0
486
22,126
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kasumi
15,199
12,892
0
3,135
30,942
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
15,384
12,481
32,960
9,770
27,951
0

Level 1

W
20,520
15,126
0
3,047
12,043
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
14,794
12,965
0
768
34,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
41,621
32,483
0
0
21,830
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Maeve
kiingniko
Maeve
35,642
34,768
2,564
5,738
14,011
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
26,191
12,755
0
5,579
25,737
3,194

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,902
26,902
0
1,866
20,452
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,894
13,887
0
623
26,474
0

Damage Done by Role

Damage Taken by Role