Player Matchup

Fernando
Fernando
Qualifying
FaintTyl3r
Fernando
Qualifying
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Lex
Lex
Gold IV
JK-Adler
Lex
Gold IV
Level 85
Champion Stats
6W - 5L
1,685 SR
Queue Stats
20W - 25L
1,486 Elo+
Party 2
Lian
Lian
Gold I
Kreeem
Lian
Gold I
Level 95
Champion Stats
13W - 16L
1,574 SR
Queue Stats
209W - 181L
1,541 Elo+
Party 2
Mal'Damba
Mal'Damba
Silver I
Olikope
Mal'Damba
Silver I
Level 74
Champion Stats
1W - 2L
1,284 SR
Queue Stats
135W - 137L
1,411 Elo+
Solo
Viktor
Viktor
Qualifying
Twitchxander
Viktor
Qualifying
Level 38
Champion Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 63
1,534 SR
1,488 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 355
1,677 SR
1,425 Elo+
Maeve
Maeve
Gold V
DindoNmAn666
Maeve
Gold V
Level 35
Champion Stats
4W - 0L
1,985 SR
Queue Stats
10W - 7L
1,516 Elo+
Solo
Octavia
Octavia
Qualifying
Hnyalk
Octavia
Qualifying
Level 55
Champion Stats
3W - 3L
1,593 SR
Queue Stats
13W - 18L
1,385 Elo+
Party 1
Barik
Barik
Silver III
Lossbo-N
Barik
Silver III
Level 645
Champion Stats
1W - 1L
1,436 SR
Queue Stats
53W - 59L
1,383 Elo+
Party 4
Ying
Ying
Silver I
Pancake03
Ying
Silver I
Level 999
Champion Stats
14W - 4L
1,660 SR
Queue Stats
56W - 51L
1,447 Elo+
Party 4
Jenos
Jenos
Qualifying
voez_64
Jenos
Qualifying
Level 40
Champion Stats
2W - 0L
1,712 SR
Queue Stats
14W - 19L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FaintTyl3r
Fernando
22
2 / 8 / 2
3,184
289
14,757
79,584
130,823
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
5 / 8 / 5
2,654
241
62,714
46,960
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Lian
Kreeem
Lian
56
11 / 8 / 5
2,924
266
87,328
42,723
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
Olikope
Mal'Damba
55
1 / 6 / 10
2,329
212
27,655
35,248
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Viktor
42
2 / 12 / 2
1,946
177
36,099
44,893
0
Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
ZhinKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
15 / 7 / 5
2,758
251
46,372
44,804
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Octavia
Hnyalk
Octavia
40
18 / 6 / 5
3,131
285
65,774
48,907
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
Lossbo-N
Barik
59
3 / 1 / 16
2,998
273
54,061
66,303
77,535
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
59
1 / 3 / 23
4,236
385
50,927
37,625
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Jenos
voez_64
Jenos
36
5 / 4 / 23
3,066
279
32,274
30,914
4,620
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 8s
Objective Time
7m 1s
45
Kill Participation
114
21
Kills
42
42
Deaths
21
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
15
7
5
2.5
L
Fernando
FaintTyl3r
Fernando
2
8
2
0.38
W
Octavia
Hnyalk
Octavia
18
6
5
3.42
L
5
8
5
0.94
L
Lian
Kreeem
Lian
11
8
5
1.69
W
Barik
Lossbo-N
Barik
3
1
16
11
L
Mal'Damba
Olikope
Mal'Damba
1
6
10
1
W
Ying
1
3
23
4.17
L
Viktor
2
12
2
0.25
W
Jenos
voez_64
Jenos
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,553
Damage
249,408
249,408
Taken
228,553
130,823
Shielding
82,155
112,466
Healing
165,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
46,372
41,154
581
8,222
44,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
FaintTyl3r
Fernando
14,757
11,117
0
6,431
79,584
130,823

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Octavia
Hnyalk
Octavia
65,774
65,774
693
4,688
48,907
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
62,714
60,914
0
3,305
46,960
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Lian
Kreeem
Lian
87,328
82,679
0
10,080
42,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Barik
Lossbo-N
Barik
54,061
54,061
0
8,686
66,303
77,535
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Mal'Damba
Olikope
Mal'Damba
27,655
18,190
67,023
20,259
35,248
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
50,927
20,697
54,460
24,096
37,625
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
36,099
26,893
0
5,368
44,893
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
voez_64
Jenos
32,274
19,568
55,533
8,858
30,914
4,620
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role