Player Matchup

Fernando
Fernando
Arlechinul18
Fernando
Level 12
Champion Stats
4W - 3L
1,500 SR
Queue Stats
6W - 8L
1,263 Elo+
Solo
Ash
Ash
BalderGrude
Ash
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Lord_Iron_Shark
Unknown
Level 19
Champion Stats
1W - 2L
1,377 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 2
Androxus
Androxus
Mr_Quackers_Jr
Androxus
Level 17
Champion Stats
1W - 0L
1,394 SR
Queue Stats
8W - 13L
1,370 Elo+
Party 2
Ying
Ying
bioahazardd
Ying
Level 9
Champion Stats
2W - 1L
1,739 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,377 Elo+

VS

Team Averages
Level 11
1,555 SR
1,315 Elo+
Inara
Inara
A1YoungDrilla
Inara
Level 8
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Solo
Kasumi
Kasumi
Erbosss100
Kasumi
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,218 Elo+
Solo
Saati
Saati
Gwendal92
Saati
Level 17
Champion Stats
1W - 1L
1,714 SR
Queue Stats
23W - 24L
1,231 Elo+
Party 1
Corvus
Corvus
Mioko_Seven
Corvus
Level 5
Champion Stats
3W - 3L
1,401 SR
Queue Stats
10W - 9L
1,379 Elo+
Party 1
Vatu
Vatu
yamuzer76
Vatu
Level 12
Champion Stats
2W - 2L
1,662 SR
Queue Stats
17W - 16L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Arlechinul18
Fernando
18
7 / 7 / 11
3,520
220
55,004
90,689
123,064
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

3
9 / 7 / 17
3,458
216
72,143
88,457
40,950
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

8
20 / 9 / 13
3,623
226
70,764
53,484
770

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Androxus
17
3 / 17 / 5
2,211
138
18,937
47,268
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

6
10 / 7 / 23
3,429
214
56,437
30,754
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
4 / 2 / 13
3,370
211
46,241
67,333
17,329
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kasumi
Erbosss100
Kasumi
17
8 / 17 / 8
3,580
224
37,510
56,200
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Saati
Gwendal92
Saati
10
13 / 8 / 15
5,098
319
103,973
59,173
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Corvus
2
8 / 11 / 15
3,936
246
48,578
38,411
0
Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Vatu
9
14 / 11 / 7
3,977
249
74,350
52,168
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
11m 5s
118
Kill Participation
105
49
Kills
47
47
Deaths
49
69
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
2
13
5.25
W
Fernando
Arlechinul18
Fernando
7
7
11
1.79
W
9
7
17
2.5
L
Kasumi
Erbosss100
Kasumi
8
17
8
0.71
L
Saati
Gwendal92
Saati
13
8
15
2.56
W
20
9
13
2.94
L
Corvus
8
11
15
1.41
W
Androxus
3
17
5
0.32
W
10
7
23
3.07
L
Vatu
14
11
7
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,285
Damage
310,652
310,652
Taken
273,285
164,784
Shielding
17,329
141,358
Healing
135,655
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,241
40,245
0
14,519
67,333
17,329
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Arlechinul18
Fernando
55,004
40,372
0
26,341
90,689
123,064

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,143
60,723
0
6,753
88,457
40,950
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
Erbosss100
Kasumi
37,510
30,578
0
5,087
56,200
0
L
Saati
Gwendal92
Saati
103,973
81,119
2,504
8,755
59,173
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

Level 1

W
70,764
49,329
1,375
23,080
53,484
770

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
48,578
40,978
74,987
11,037
38,411
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
18,937
14,298
0
3,397
47,268
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,437
26,811
67,112
13,300
30,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vatu
74,350
49,324
0
18,766
52,168
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role