Player Matchup

Kasumi
Kasumi
MACCA B14
Kasumi
Level 151
Champion Stats
1W - 2L
1,764 SR
Queue Stats
374W - 369L
1,599 Elo+
Solo
Vora
Vora
YenDemo
Vora
Level 114
Champion Stats
19W - 15L
1,625 SR
Queue Stats
63W - 71L
1,512 Elo+
Solo
Androxus
Androxus
forchildren
Androxus
Level 999
Champion Stats
226W - 152L
1,714 SR
Queue Stats
1,097W - 1,126L
1,668 Elo+
Party 1
Buck
Buck
xS1Mb0Lx
Buck
Level 419
Champion Stats
2W - 3L
1,472 SR
Queue Stats
395W - 414L
1,562 Elo+
Solo
Koga
Koga
ТвояСамооценка
Koga
Level 999
Champion Stats
9W - 9L
1,619 SR
Queue Stats
1,386W - 1,346L
1,559 Elo+
Party 1
Team Averages
Level 536
1,639 SR
1,580 Elo+

VS

Team Averages
Level 489
1,566 SR
1,524 Elo+
Furia
Furia
AxEOS
Furia
Level 322
Champion Stats
307W - 306L
1,500 SR
Queue Stats
326W - 339L
1,527 Elo+
Solo
Fernando
Fernando
Weedfruít
Fernando
Level 284
Champion Stats
1W - 0L
1,363 SR
Queue Stats
3W - 7L
1,225 Elo+
Solo
Saati
Saati
Xpectme
Saati
Level 777
Champion Stats
284W - 268L
1,629 SR
Queue Stats
859W - 838L
1,632 Elo+
Solo
Ying
Ying
dgaga65
Ying
Level 715
Champion Stats
13W - 7L
1,726 SR
Queue Stats
634W - 623L
1,652 Elo+
Solo
Kasumi
Kasumi
executer2002
Kasumi
Level 348
Champion Stats
93W - 98L
1,611 SR
Queue Stats
436W - 429L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
MACCA B14
Kasumi
58
1 / 8 / 4
666
83
16,734
26,249
0
Blood Mist

Blood Mist

Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Vora
YenDemo
Vora
44
5 / 7 / 3
686
86
29,905
22,034
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Androxus
forchildren
Androxus
60
8 / 4 / 2
1,818
227
37,504
31,751
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Buck
59
0 / 5 / 4
1,098
137
17,259
23,056
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

60
0 / 7 / 2
1,064
133
25,862
18,024
0
Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
AxEOS
Furia
49
5 / 5 / 13
3,078
385
24,250
33,602
0
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Fernando
Weedfruít
Fernando
56
3 / 2 / 11
2,840
355
13,269
35,028
37,711
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Xpectme
Saati
60
11 / 2 / 13
2,922
365
39,541
25,856
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
dgaga65
Ying
59
4 / 2 / 14
2,699
337
12,654
10,294
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kasumi
54
8 / 3 / 8
2,566
321
31,400
22,484
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

38s
Objective Time
7m 2s
29
Kill Participation
90
14
Kills
31
31
Deaths
14
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Furia
AxEOS
Furia
5
5
13
2.3
L
Kasumi
MACCA B14
Kasumi
1
8
4
0.38
W
Fernando
Weedfruít
Fernando
3
2
11
4.25
W
Saati
Xpectme
Saati
11
2
13
8.75
L
Vora
YenDemo
Vora
5
7
3
0.93
W
Ying
dgaga65
Ying
4
2
14
5.5
W
Kasumi
8
3
8
4
L
Androxus
forchildren
Androxus
8
4
2
2.25
L
Buck
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,264
Damage
121,114
121,114
Taken
127,264
0
Shielding
37,711
44,546
Healing
87,005
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
AxEOS
Furia
24,250
16,751
11,352
2,818
33,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
MACCA B14
Kasumi
16,734
11,164
0
5,994
26,249
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Weedfruít
Fernando
13,269
7,482
0
1,854
35,028
37,711

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Saati
Xpectme
Saati
39,541
34,790
0
544
25,856
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Vora
YenDemo
Vora
29,905
20,215
645
7,067
22,034
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Ying
dgaga65
Ying
12,654
12,654
63,798
5,875
10,294
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
31,400
21,206
0
764
22,484
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
forchildren
Androxus
37,504
28,782
0
18,993
31,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Buck
17,259
14,349
0
8,607
23,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,862
24,992
96
3,144
18,024
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role