Player Matchup

Jenos
Jenos
Gold III
Alviii
Jenos
Gold III
Level 255
Champion Stats
10W - 15L
1,656 SR
Queue Stats
220W - 204L
1,627 Elo+
Party 1
Barik
Barik
Gold I
NoSuppression
Barik
Gold I
Level 846
Champion Stats
6W - 3L
1,666 SR
Queue Stats
74W - 75L
1,562 Elo+
Party 1
Koga
Koga
Diamond IV
NoéiAzMula
Koga
Diamond IV
Level 999
Champion Stats
29W - 23L
1,664 SR
Queue Stats
1,238W - 1,163L
1,606 Elo+
Party 2
Dredge
Dredge
Diamond I
Rübÿ
Dredge
Diamond I
Level 999
Champion Stats
56W - 63L
1,630 SR
Queue Stats
2,688W - 2,597L
1,655 Elo+
Solo
Khan
Khan
Diamond IV
ySadNoobly
Khan
Diamond IV
Level 834
Champion Stats
6W - 3L
1,798 SR
Queue Stats
94W - 81L
1,625 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 787
1,683 SR
1,615 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 695
1,587 SR
1,629 Elo+
Talus
Talus
Diamond III
EternoDimensão
Talus
Diamond III
Level 999
Champion Stats
129W - 92L
1,687 SR
Queue Stats
621W - 564L
1,734 Elo+
Party 3
Drogoz
Drogoz
Platinum I
MatheusRexRex
Drogoz
Platinum I
Level 266
Champion Stats
15W - 20L
1,556 SR
Queue Stats
357W - 329L
1,641 Elo+
Party 4
Inara
Inara
Gold III
Yatomaple
Inara
Gold III
Level 382
Champion Stats
3W - 10L
1,529 SR
Queue Stats
212W - 196L
1,519 Elo+
Party 4
Atlas
Atlas
Diamond III
Zëph
Atlas
Diamond III
Level 962
Champion Stats
7W - 13L
1,527 SR
Queue Stats
433W - 398L
1,597 Elo+
Party 3
Seris
Seris
Diamond V
xsurvivingking
Seris
Diamond V
Level 865
Champion Stats
232W - 258L
1,635 SR
Queue Stats
1,071W - 1,038L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Alviii
Jenos
54
2 / 7 / 29
4,306
308
30,012
32,384
12,832
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

49
5 / 8 / 16
3,845
275
59,984
75,950
76,765
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
15 / 7 / 17
4,164
297
119,444
56,692
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
Rübÿ
Dredge
60
17 / 5 / 12
4,586
328
151,825
51,898
7,350
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

58
10 / 3 / 19
4,158
297
69,201
112,121
46,069
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
WilloBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
Zhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 12 / 9
2,805
200
74,997
71,425
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

60
8 / 13 / 11
2,859
204
87,393
54,912
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Inara
Yatomaple
Inara
59
4 / 10 / 12
2,987
213
63,915
130,962
35,954
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
Zëph
Atlas
60
7 / 10 / 7
2,744
196
79,012
140,077
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
0 / 4 / 14
3,085
220
23,728
33,090
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 11s
Objective Time
4m 35s
142
Kill Participation
83
49
Kills
30
30
Deaths
49
93
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jenos
Alviii
Jenos
2
7
29
2.36
L
11
12
9
1.29
L
8
13
11
1.04
W
5
8
16
1.63
W
15
7
17
3.36
W
Dredge
Rübÿ
Dredge
17
5
12
4.6
L
Inara
Yatomaple
Inara
4
10
12
1
L
Atlas
Zëph
Atlas
7
10
7
1.05
L
0
4
14
1.75
W
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

430,466
Damage
329,045
329,045
Taken
430,466
143,016
Shielding
35,954
242,471
Healing
233,489
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Alviii
Jenos
30,012
23,677
139,734
15,143
32,384
12,832
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
74,997
70,957
0
14,121
71,425
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
87,393
53,723
0
945
54,912
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
59,984
59,984
0
9,739
75,950
76,765
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
119,444
109,212
0
6,009
56,692
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Dredge
Rübÿ
Dredge
151,825
64,052
0
20,591
51,898
7,350

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
Yatomaple
Inara
63,915
57,815
0
11,416
130,962
35,954

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
Zëph
Atlas
79,012
79,012
0
15,036
140,077
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
23,728
18,528
168,997
22,974
33,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
69,201
67,878
12,315
38,940
112,121
46,069
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role