Player Matchup

Koga
Koga
MrCalypso13
Koga
Level 57
Champion Stats
3W - 2L
1,533 SR
Queue Stats
53W - 59L
1,510 Elo+
Party 2
Ash
Ash
OmegaPomme
Ash
Level 420
Champion Stats
7W - 5L
1,631 SR
Queue Stats
708W - 722L
1,595 Elo+
Solo
Zhin
Zhin
Petchou91
Zhin
Level 95
Champion Stats
8W - 11L
1,480 SR
Queue Stats
212W - 234L
1,480 Elo+
Party 2
Seris
Seris
Squizmeister
Seris
Level 138
Champion Stats
73W - 60L
1,533 SR
Queue Stats
355W - 355L
1,531 Elo+
Party 1
Dredge
Dredge
ThornMyth
Dredge
Level 82
Champion Stats
49W - 37L
1,623 SR
Queue Stats
120W - 110L
1,537 Elo+
Party 1
Team Averages
Level 158
1,560 SR
1,530 Elo+

VS

Team Averages
Level 158
1,476 SR
1,566 Elo+
Koga
Koga
DarkStarT07
Koga
Level 63
Champion Stats
77W - 38L
1,719 SR
Queue Stats
92W - 59L
1,624 Elo+
Solo
Viktor
Viktor
HellSting6
Viktor
Level 421
Champion Stats
4W - 3L
1,304 SR
Queue Stats
301W - 285L
1,569 Elo+
Solo
Inara
Inara
TheFugitiveNot
Inara
Level 73
Champion Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,589 Elo+
Solo
Evie
Evie
crckdthesystem
Evie
Level 55
Champion Stats
133W - 119L
1,526 SR
Queue Stats
231W - 219L
1,533 Elo+
Solo
Ying
Ying
dupadins
Ying
Level 179
Champion Stats
1W - 1L
1,328 SR
Queue Stats
8W - 9L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
2 / 14 / 1
1,813
165
40,833
48,706
0
Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
1 / 8 / 3
2,158
196
58,268
69,134
68,419
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Zhin
39
4 / 15 / 2
1,998
182
35,069
40,600
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

37
1 / 7 / 6
2,178
198
15,838
31,598
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Dredge
ThornMyth
Dredge
22
2 / 11 / 0
1,766
161
54,835
46,234
5,523
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
20 / 3 / 13
3,547
322
67,423
39,025
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
HellSting6
Viktor
45
15 / 3 / 14
3,234
294
71,444
33,521
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

28
4 / 1 / 15
3,489
317
32,439
87,754
18,560
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

24
14 / 3 / 14
3,052
277
45,208
33,162
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Ying
58
2 / 0 / 26
3,554
323
19,758
11,381
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 40s
Objective Time
9m 3s
22
Kill Participation
137
10
Kills
55
55
Deaths
10
12
Assists
82
Player
Kills
Deaths
Assists
KDA
W
20
3
13
8.83
W
Viktor
HellSting6
Viktor
15
3
14
7.33
L
2
14
1
0.18
L
1
8
3
0.31
L
Zhin
4
15
2
0.33
L
1
7
6
0.57
W
4
1
15
11.5
L
Dredge
ThornMyth
Dredge
2
11
0
0.18
W
14
3
14
7
W
Ying
2
0
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,843
Damage
236,272
236,272
Taken
204,843
73,942
Shielding
18,560
93,861
Healing
174,549
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,423
64,426
1,973
7,080
39,025
0

Level 1

Level 2

W
Viktor
HellSting6
Viktor
71,444
56,240
0
4,352
33,521
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
40,833
35,483
0
4,172
48,706
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
58,268
52,988
0
546
69,134
68,419
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Zhin
35,069
27,669
0
2,714
40,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
15,838
12,586
66,580
16,205
31,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
32,439
25,289
0
8,106
87,754
18,560
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Dredge
ThornMyth
Dredge
54,835
47,346
0
3,644
46,234
5,523
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,208
41,957
0
6,942
33,162
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
19,758
19,758
135,066
11,030
11,381
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role