Player Matchup

Barik
Barik
Bossboss2540
Barik
Level 269
Champion Stats
9W - 15L
1,509 SR
Queue Stats
341W - 328L
1,554 Elo+
Solo
Octavia
Octavia
Lucentbeam-
Octavia
Level 33
Champion Stats
4W - 4L
1,701 SR
Queue Stats
42W - 41L
1,543 Elo+
Solo
Dredge
Dredge
OdeGalicia
Dredge
Level 38
Champion Stats
1W - 4L
1,174 SR
Queue Stats
66W - 71L
1,562 Elo+
Party 1
Vora
Vora
SantiGalego
Vora
Level 24
Champion Stats
9W - 5L
1,662 SR
Queue Stats
30W - 29L
1,542 Elo+
Party 1
Viktor
Viktor
vGFv
Viktor
Level 101
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,625 Elo+
Solo
Team Averages
Level 93
1,509 SR
1,565 Elo+

VS

Team Averages
Level 66
1,637 SR
1,583 Elo+
Octavia
Octavia
Adameq1122
Octavia
Level 67
Champion Stats
3W - 2L
1,500 SR
Queue Stats
131W - 118L
1,567 Elo+
Solo
Ying
Ying
AlbertReporter8
Ying
Level 119
Champion Stats
9W - 7L
1,611 SR
Queue Stats
75W - 61L
1,609 Elo+
Party 2
Zhin
Zhin
Canopie
Zhin
Level 32
Champion Stats
2W - 4L
1,612 SR
Queue Stats
34W - 30L
1,572 Elo+
Party 2
Kinessa
Kinessa
Jimmy_RHA
Kinessa
Level 48
Champion Stats
9W - 9L
1,647 SR
Queue Stats
65W - 56L
1,608 Elo+
Party 2
Fernando
Fernando
TOMCEK3006
Fernando
Level 66
Champion Stats
5W - 1L
1,815 SR
Queue Stats
34W - 45L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 10 / 7
2,266
162
61,922
66,447
54,657
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Octavia
Lucentbeam-
Octavia
45
4 / 13 / 9
2,367
169
58,331
41,191
32,775
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Dredge
OdeGalicia
Dredge
35
10 / 6 / 8
2,806
200
82,186
25,795
750
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

18
6 / 15 / 1
2,115
151
48,005
47,154
750
Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
vGFv
Viktor
53
5 / 10 / 12
2,428
173
63,862
49,849
0
Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Adameq1122
Octavia
47
8 / 8 / 12
3,192
228
45,506
55,537
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

48
13 / 2 / 22
4,575
327
19,305
34,723
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
Canopie
Zhin
12
15 / 6 / 13
3,881
277
73,423
60,448
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Kinessa
Jimmy_RHA
Kinessa
28
11 / 5 / 8
3,175
227
52,723
41,966
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Fernando
TOMCEK3006
Fernando
50
7 / 5 / 12
4,524
323
39,479
121,632
222,471
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 41s
Objective Time
9m 24s
63
Kill Participation
121
26
Kills
54
54
Deaths
26
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Octavia
Adameq1122
Octavia
8
8
12
1.75
W
13
2
22
12
L
1
10
7
0.45
W
Zhin
Canopie
Zhin
15
6
13
3.58
W
Kinessa
Jimmy_RHA
Kinessa
11
5
8
3
L
Octavia
Lucentbeam-
Octavia
4
13
9
0.65
L
Dredge
OdeGalicia
Dredge
10
6
8
2.33
L
6
15
1
0.43
W
Fernando
TOMCEK3006
Fernando
7
5
12
2.6
L
Viktor
vGFv
Viktor
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,306
Damage
230,436
230,436
Taken
314,306
88,932
Shielding
222,471
82,809
Healing
236,200
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Adameq1122
Octavia
45,506
42,306
1,841
11,915
55,537
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
19,305
19,305
174,105
27,413
34,723
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
61,922
61,922
1,200
28,655
66,447
54,657

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Zhin
Canopie
Zhin
73,423
65,072
0
3,221
60,448
0

Level 2

Level 2

W
Kinessa
Jimmy_RHA
Kinessa
52,723
51,353
0
10,054
41,966
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
Lucentbeam-
Octavia
58,331
53,981
0
5,340
41,191
32,775
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Dredge
OdeGalicia
Dredge
82,186
78,696
30
11,697
25,795
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
48,005
36,963
0
8,649
47,154
750
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
TOMCEK3006
Fernando
39,479
25,722
0
7,651
121,632
222,471
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 2

L
Viktor
vGFv
Viktor
63,862
35,789
0
27,238
49,849
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role