Player Matchup

Grover
Grover
HellReaperFC
Grover
Level 32
Champion Stats
7W - 7L
1,521 SR
Queue Stats
32W - 31L
1,459 Elo+
Party 3
Viktor
Viktor
Ofarril
Viktor
Level 24
Champion Stats
2W - 1L
1,464 SR
Queue Stats
4W - 4L
1,494 Elo+
Solo
Barik
Barik
demiwolfdog
Barik
Level 27
Champion Stats
5W - 2L
1,495 SR
Queue Stats
37W - 30L
1,462 Elo+
Party 3
Moji
Moji
monchulu
Moji
Level 23
Champion Stats
2W - 0L
1,500 SR
Queue Stats
38W - 4L
1,877 Elo+
Party 2
Vatu
Vatu
tripleA_daddy
Vatu
Level 53
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,763 Elo+
Party 2
Team Averages
Level 32
1,496 SR
1,611 Elo+

VS

Team Averages
Level 29
1,605 SR
1,632 Elo+
Rei
Rei
JediKnightJoker
Rei
Level 35
Champion Stats
0W - 1L
1,319 SR
Queue Stats
20W - 18L
1,593 Elo+
Party 1
Corvus
Corvus
MaidKeitaro
Corvus
Level 33
Champion Stats
2W - 2L
1,837 SR
Queue Stats
14W - 6L
1,670 Elo+
Party 1
Fernando
Fernando
SauceOutLaw
Fernando
Level 26
Champion Stats
1W - 1L
1,837 SR
Queue Stats
21W - 17L
1,681 Elo+
Party 1
Talus
Talus
TAZ Flowzn8r
Talus
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Strix
Strix
unknownstreamer
Strix
Level 30
Champion Stats
0W - 1L
1,535 SR
Queue Stats
1W - 2L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
11
4 / 5 / 30
5,871
534
55,092
49,459
4,531
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
Ofarril
Viktor
19
5 / 10 / 14
4,640
422
49,270
45,024
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

27
4 / 7 / 15
5,380
489
48,677
65,186
44,395
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Moji
10
19 / 4 / 14
6,130
557
64,303
32,995
40,171

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

48
15 / 7 / 16
7,061
642
82,966
38,399
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
2 / 8 / 11
5,598
509
36,089
49,386
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Corvus
17
7 / 10 / 14
5,707
519
57,464
41,170
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Fernando
SauceOutLaw
Fernando
14
6 / 9 / 7
6,631
603
45,244
116,172
171,536
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

17
14 / 10 / 5
5,165
470
58,885
48,165
0
Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.

Level 2

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 30%

Level 2

Daredevil

Daredevil

Blitz Upper

Heal for 280 after activating Blitz Upper.

Level 4

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 30% for 3s after hitting an enemy with Blitz Upper.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

21
4 / 10 / 9
4,926
448
33,381
45,415
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 37s
Objective Time
14m 51s
136
Kill Participation
79
47
Kills
33
33
Deaths
47
89
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Grover
4
5
30
3.8
L
2
8
11
0.94
L
Corvus
7
10
14
1.4
W
Viktor
Ofarril
Viktor
5
10
14
1.2
L
Fernando
SauceOutLaw
Fernando
6
9
7
1.06
L
14
10
5
1.65
W
4
7
15
1.64
W
Moji
19
4
14
6.5
W
15
7
16
3.29
L
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,308
Damage
231,063
231,063
Taken
300,308
89,097
Shielding
171,536
130,546
Healing
172,735
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
55,092
44,347
41,056
28,525
49,459
4,531
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,089
34,233
72,524
18,345
49,386
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
57,464
49,456
56,809
9,455
41,170
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Ofarril
Viktor
49,270
35,367
0
9,868
45,024
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
SauceOutLaw
Fernando
45,244
30,848
0
2,971
116,172
171,536
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
58,885
50,388
374
8,668
48,165
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
48,677
48,677
0
7,549
65,186
44,395
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Moji
64,303
64,303
29,812
9,129
32,995
40,171
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
82,966
59,431
0
4,607
38,399
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
33,381
32,697
0
3,589
45,415
0

Damage Done by Role

Damage Taken by Role