Player Matchup

Vora
Vora
Dayo98
Vora
Level 350
Champion Stats
16W - 11L
1,638 SR
Queue Stats
180W - 188L
1,495 Elo+
Solo
Ying
Ying
Luckystrykes
Ying
Level 347
Champion Stats
49W - 53L
1,573 SR
Queue Stats
1,112W - 1,099L
1,493 Elo+
Solo
Barik
Barik
MoldyChee420
Barik
Level 124
Champion Stats
13W - 5L
1,668 SR
Queue Stats
294W - 281L
1,502 Elo+
Party 1
Imani
Imani
Normalgamer93
Imani
Level 219
Champion Stats
15W - 11L
1,574 SR
Queue Stats
211W - 226L
1,516 Elo+
Solo
Makoa
Makoa
Strutty1327
Makoa
Level 159
Champion Stats
15W - 8L
1,580 SR
Queue Stats
419W - 386L
1,579 Elo+
Party 1
Team Averages
Level 240
1,607 SR
1,517 Elo+

VS

Team Averages
Level 97
1,539 SR
1,571 Elo+
Furia
Furia
Dani45luchon
Furia
Level 96
Champion Stats
0W - 2L
1,178 SR
Queue Stats
298W - 308L
1,482 Elo+
Party 2
Ruckus
Ruckus
IZHOOMYl
Ruckus
Level 55
Champion Stats
0W - 2L
1,482 SR
Queue Stats
202W - 209L
1,459 Elo+
Solo
Betty la Bomba
Betty la Bomba
Lechuga329142
Betty la Bomba
Level 106
Champion Stats
18W - 15L
1,610 SR
Queue Stats
225W - 225L
1,611 Elo+
Party 2
Koga
Koga
daniel242172
Koga
Level 194
Champion Stats
23W - 27L
1,558 SR
Queue Stats
314W - 317L
1,541 Elo+
Solo
Jenos
Jenos
thgamezwithaz
Jenos
Level 35
Champion Stats
3W - 2L
1,867 SR
Queue Stats
3W - 5L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Dayo98
Vora
60
21 / 11 / 22
3,774
252
86,569
53,057
2,330
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

46
7 / 5 / 35
3,902
260
58,490
37,460
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

54
6 / 2 / 31
3,970
265
61,650
69,063
154,115
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

44
19 / 5 / 13
3,584
239
92,773
35,715
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
12 / 8 / 13
3,425
228
52,236
125,227
44,750
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
4 / 13 / 8
3,053
204
49,185
58,285
2,850
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 2 Ammo every 0.5s for 1s after earning an Elimination.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Ruckus
IZHOOMYl
Ruckus
42
10 / 13 / 6
5,143
343
70,528
115,780
84,068
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Betty la Bomba
Lechuga329142
Betty la Bomba
45
6 / 13 / 5
3,378
225
86,335
52,351
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 60 for each use of Explosive Personality.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.

Level 4

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

51
10 / 15 / 5
3,437
229
83,581
58,174
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

43
1 / 11 / 8
3,260
217
30,893
67,128
3,680
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
5m 16s
179
Kill Participation
63
65
Kills
31
31
Deaths
65
114
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
13
8
0.62
W
Vora
Dayo98
Vora
21
11
22
2.91
L
Ruckus
IZHOOMYl
Ruckus
10
13
6
1
L
Betty la Bomba
Lechuga329142
Betty la Bomba
6
13
5
0.65
W
7
5
35
4.9
W
6
2
31
10.75
W
19
5
13
5.1
W
12
8
13
2.31
L
10
15
5
0.83
L
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

351,718
Damage
320,522
320,522
Taken
351,718
201,195
Shielding
90,598
203,952
Healing
160,214
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,185
34,183
26,061
1,770
58,285
2,850
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
Dayo98
Vora
86,569
61,527
1,017
15,514
53,057
2,330
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ruckus
IZHOOMYl
Ruckus
70,528
57,743
0
0
115,780
84,068

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Betty la Bomba
Lechuga329142
Betty la Bomba
86,335
44,148
134
4,249
52,351
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
58,490
22,156
108,201
26,097
37,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
61,650
61,650
0
16,669
69,063
154,115
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
92,773
51,491
0
5,078
35,715
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,236
50,016
0
31,376
125,227
44,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
83,581
75,946
900
14,278
58,174
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
30,893
18,447
78,743
34,079
67,128
3,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role