Player Matchup

Ying
Ying
Compel
Ying
Level 11
Champion Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,759 Elo+
Solo
Moji
Moji
Davio Brando
Moji
Level 9
Champion Stats
1W - 0L
1,716 SR
Queue Stats
2W - 1L
1,250 Elo+
Party 1
Raum
Raum
ReaperMMV
Raum
Level 14
Champion Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tiberius
Tiberius
RiskyWeasel0523
Tiberius
Level 8
Champion Stats
1W - 0L
1,654 SR
Queue Stats
2W - 1L
1,250 Elo+
Party 1
Zhin
Zhin
lIMiNTIl
Zhin
Level 24
Champion Stats
2W - 1L
1,699 SR
Queue Stats
3W - 1L
1,795 Elo+
Solo
Team Averages
Level 13
1,614 SR
1,511 Elo+

VS

Team Averages
Level 10
1,425 SR
1,411 Elo+
Barik
Barik
Abtakchappan
Barik
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,167 Elo+
Solo
Koga
Koga
DRESLIPS
Koga
Level 11
Champion Stats
0W - 5L
1,424 SR
Queue Stats
6W - 8L
1,421 Elo+
Solo
Corvus
Corvus
DreadBass931559
Corvus
Level 10
Champion Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,786 Elo+
Solo
Seris
Seris
PolloRamos8555
Seris
Level 5
Champion Stats
0W - 2L
1,200 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Buck
Buck
philoulou60
Buck
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Compel
Ying
4
11 / 1 / 10
2,650
663
32,216
12,583
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

6
6 / 1 / 14
2,355
589
18,281
20,175
10,201

Level 2

Level 4

Level 2

Level 3

Level 4

Level 1

Raum
12
0 / 1 / 16
2,125
531
14,505
34,804
2,600
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Tiberius
5
6 / 2 / 13
2,360
590
27,292
19,888
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Zhin
34
12 / 4 / 8
2,589
647
37,741
19,629
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

-27

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
2 / 8 / 3
2,270
568
25,351
31,851
8,690
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Koga
8
2 / 12 / 1
1,665
416
3,568
28,503
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

6
3 / 5 / 3
2,310
578
25,846
15,318
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

3
2 / 5 / 3
2,345
586
26,256
25,996
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

12
0 / 10 / 2
2,020
505
26,058
28,367
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
96
Kill Participation
21
35
Kills
9
9
Deaths
40
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Ying
Compel
Ying
11
1
10
16
L
Koga
2
12
1
0.21
W
6
1
14
13
L
3
5
3
0.9
L
2
5
3
0.7
W
Raum
0
1
16
8
W
Tiberius
6
2
13
6.25
W
Zhin
12
4
8
4
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,035
Damage
107,079
107,079
Taken
130,035
12,801
Shielding
8,690
59,469
Healing
43,443
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,351
25,351
0
3,106
31,851
8,690
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ying
Compel
Ying
32,216
24,108
32,532
8,144
12,583
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
3,568
3,568
0
3,053
28,503
0
W
18,281
18,281
11,751
1,728
20,175
10,201
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,846
21,140
15,521
2,318
15,318
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
26,256
21,921
7,425
7,361
25,996
0
W
Raum
14,505
11,706
0
2,457
34,804
2,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
27,292
24,442
0
1,972
19,888
0
W
Zhin
37,741
29,943
0
885
19,629
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
26,058
24,658
0
4,659
28,367
0

Damage Done by Role

Damage Taken by Role