Player Matchup

Ying
Ying
HeyUNotYouU
Ying
Level 587
Champion Stats
4W - 2L
1,577 SR
Queue Stats
213W - 209L
1,553 Elo+
Party 1
Koga
Koga
N3verM34nt
Koga
Level 322
Champion Stats
4W - 5L
1,604 SR
Queue Stats
242W - 233L
1,518 Elo+
Party 1
Fernando
Fernando
RyPie65
Fernando
Level 53
Champion Stats
4W - 2L
1,508 SR
Queue Stats
28W - 29L
1,528 Elo+
Party 1
Tiberius
Tiberius
bingus33
Tiberius
Level 10
Champion Stats
0W - 1L
1,316 SR
Queue Stats
2W - 3L
1,302 Elo+
Party 1
Evie
Evie
zbobdork
Evie
Level 452
Champion Stats
5W - 6L
1,565 SR
Queue Stats
156W - 132L
1,628 Elo+
Party 1
Team Averages
Level 285
1,514 SR
1,506 Elo+

VS

Team Averages
Level 280
1,514 SR
1,563 Elo+
Caspian
Caspian
MunchMike
Caspian
Level 76
Champion Stats
24W - 31L
1,589 SR
Queue Stats
35W - 45L
1,563 Elo+
Solo
Kasumi
Kasumi
Siclence
Kasumi
Level 467
Champion Stats
4W - 3L
1,572 SR
Queue Stats
13W - 17L
1,507 Elo+
Solo
Fernando
Fernando
T2K-J5
Fernando
Level 456
Champion Stats
11W - 10L
1,560 SR
Queue Stats
145W - 151L
1,594 Elo+
Solo
Strix
Strix
polla_15
Strix
Level 187
Champion Stats
1W - 0L
1,388 SR
Queue Stats
23W - 9L
1,675 Elo+
Solo
Rei
Rei
voguishceaser
Rei
Level 214
Champion Stats
3W - 5L
1,459 SR
Queue Stats
44W - 67L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 5 / 10
4,296
537
15,343
27,913
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
5 / 11 / 7
3,851
481
35,533
38,398
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
RyPie65
Fernando
19
7 / 6 / 4
4,715
589
43,644
75,369
46,466
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
bingus33
Tiberius
9
4 / 11 / 6
3,885
486
22,709
32,010
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Evie
60
11 / 9 / 6
3,863
483
56,769
34,734
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 60.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
MunchMike
Caspian
23
9 / 6 / 6
3,668
459
31,024
35,822
2,434
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.

Level 4

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 60 after it expires.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 40%.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Kasumi
Siclence
Kasumi
60
19 / 6 / 12
4,846
606
54,648
31,614
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Fernando
T2K-J5
Fernando
59
5 / 3 / 18
4,672
584
66,544
55,408
29,734
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Strix
polla_15
Strix
48
8 / 8 / 5
3,542
443
31,032
26,870
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

38
1 / 5 / 16
4,205
526
25,176
24,284
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
8m 5s
61
Kill Participation
99
28
Kills
42
42
Deaths
28
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
W
Caspian
MunchMike
Caspian
9
6
6
2
L
5
11
7
0.77
L
Fernando
RyPie65
Fernando
7
6
4
1.5
W
Kasumi
Siclence
Kasumi
19
6
12
4.17
W
Fernando
T2K-J5
Fernando
5
3
18
4.67
L
Tiberius
bingus33
Tiberius
4
11
6
0.64
W
Strix
polla_15
Strix
8
8
5
1.31
W
1
5
16
1.8
L
Evie
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,998
Damage
208,424
208,424
Taken
173,998
46,466
Shielding
32,168
102,683
Healing
100,696
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,343
15,343
76,635
16,365
27,913
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Caspian
MunchMike
Caspian
31,024
24,248
0
9,768
35,822
2,434
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
35,533
33,755
0
351
38,398
0

Level 2

L
Fernando
RyPie65
Fernando
43,644
25,864
0
1,724
75,369
46,466

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Kasumi
Siclence
Kasumi
54,648
39,707
1,859
9,091
31,614
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
T2K-J5
Fernando
66,544
29,504
0
5,500
55,408
29,734
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
Tiberius
bingus33
Tiberius
22,709
20,109
0
1,104
32,010
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Strix
polla_15
Strix
31,032
30,297
0
4,637
26,870
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
25,176
23,476
58,196
11,645
24,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Evie
56,769
54,510
0
6,504
34,734
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role