Player Matchup

Lian
Lian
Apedemak
Lian
Level 70
Champion Stats
14W - 21L
1,511 SR
Queue Stats
133W - 97L
1,552 Elo+
Solo
Fernando
Fernando
NERO2222
Fernando
Level 78
Champion Stats
2W - 1L
1,531 SR
Queue Stats
49W - 39L
1,475 Elo+
Party 1
Jenos
Jenos
Neko657
Jenos
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,528 Elo+
Party 1
Maeve
Maeve
gti900
Maeve
Level 38
Champion Stats
1W - 1L
1,752 SR
Queue Stats
4W - 3L
1,546 Elo+
Party 1
Skye
Skye
kaneki191
Skye
Level 99
Champion Stats
2W - 2L
1,764 SR
Queue Stats
42W - 42L
1,523 Elo+
Party 1
Team Averages
Level 68
1,612 SR
1,525 Elo+

VS

Team Averages
Level 62
1,621 SR
1,482 Elo+
Khan
Khan
JAADU2002
Khan
Level 70
Champion Stats
19W - 7L
1,491 SR
Queue Stats
326W - 289L
1,562 Elo+
Party 2
Dredge
Dredge
MThunderous
Dredge
Level 61
Champion Stats
1W - 1L
1,736 SR
Queue Stats
222W - 216L
1,462 Elo+
Party 2
Betty la Bomba
Betty la Bomba
XfiniteBlade
Betty la Bomba
Level 52
Champion Stats
9W - 7L
1,603 SR
Queue Stats
97W - 83L
1,463 Elo+
Party 2
Io
Io
Yumios
Io
Level 22
Champion Stats
19W - 14L
1,625 SR
Queue Stats
65W - 59L
1,381 Elo+
Party 2
Skye
Skye
yt-voltic_shot
Skye
Level 104
Champion Stats
13W - 8L
1,650 SR
Queue Stats
39W - 39L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
23
13 / 7 / 41
4,778
228
133,758
58,455
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
NERO2222
Fernando
27
13 / 11 / 24
5,484
261
47,119
122,727
214,978
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
Neko657
Jenos
28
9 / 11 / 46
6,678
318
66,322
60,503
11,456
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
gti900
Maeve
33
27 / 16 / 15
4,407
210
83,038
64,365
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Skye
50
25 / 16 / 14
4,499
214
80,208
70,759
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
51
11 / 15 / 20
7,737
368
70,444
158,852
160,469
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Dredge
46
12 / 15 / 14
5,961
284
86,490
49,378
6,324
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Betty la Bomba
XfiniteBlade
Betty la Bomba
27
7 / 20 / 20
7,334
349
85,385
59,445
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.

Level 2

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 20%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Io
14
5 / 15 / 18
4,468
213
51,166
67,261
3,524
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

44
26 / 22 / 10
6,947
331
83,324
75,509
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 17s
Objective Time
11m 13s
227
Kill Participation
143
87
Kills
61
61
Deaths
87
140
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Lian
13
7
41
4.79
W
Khan
11
15
20
1.4
W
Dredge
12
15
14
1.27
L
Fernando
NERO2222
Fernando
13
11
24
2.27
L
Jenos
Neko657
Jenos
9
11
46
2.91
W
Betty la Bomba
XfiniteBlade
Betty la Bomba
7
20
20
0.85
W
Io
5
15
18
0.93
L
Maeve
gti900
Maeve
27
16
15
2.16
L
Skye
25
16
14
2
W
26
22
10
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

410,445
Damage
376,809
376,809
Taken
410,445
226,434
Shielding
170,317
201,852
Healing
170,208
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
133,758
130,702
0
12,852
58,455
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
70,444
56,844
2,688
22,317
158,852
160,469

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
Dredge
86,490
66,001
0
1,435
49,378
6,324
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Fernando
NERO2222
Fernando
47,119
31,261
0
5,260
122,727
214,978
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
Neko657
Jenos
66,322
41,977
122,399
32,948
60,503
11,456
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
Betty la Bomba
XfiniteBlade
Betty la Bomba
85,385
42,807
0
3,048
59,445
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
Io
51,166
43,475
97,663
31,996
67,261
3,524

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
gti900
Maeve
83,038
72,093
1,851
12,797
64,365
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Skye
80,208
53,938
1,131
12,614
70,759
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
83,324
55,812
0
11,061
75,509
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role