Player Matchup
VS
Match Stats
Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3
Vigorous Defense
Bulwark
Heal for 75 every 1s while Bulwark is active.
Level 3
Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Bloodthirst
Armor
Gain 20% Lifesteal.
Level 5
Close and Personal
Commander's Grab
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Level 2
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 10%.
Level 2
Folk Tales
Increase your maximum Health by 150.
Level 3
Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.
Level 2
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3
Essence Drain
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Level 5
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 1.6s.
Level 2
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Level 2
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.
Level 2
The Rose's Thorns
Weapon
Each stack of Sharp Momentum Heals you for 60 after it expires.
Level 2
Both Sides Of The Coin
Weapon
Heal for 60 after hitting an enemy with War.
Level 4
Rogues of a Feather
Love
Heal for 60 after hitting an enemy with Love.
Level 4
Shady Dealings
Rogue's Tempo
Gain 6 credits for each enemy Champion hit with Rogue's Tempo.
Level 3
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4
Vicious Circle
Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.
Level 3
High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1
Priority Requisition
Reduce the Cooldown of Distortion Field by 2.5s.
Level 5
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 40%.
Level 2
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
Scapegoat
Deflector Shield
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Level 1
Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 40% while using Precision Sights.
Level 2
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Level 5
Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3
Ebon Dynamo
Weapon
Increase your maximum Ammo by 6.
Level 3
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Nether Siphon
Shadow Travel
Heal for 200 every 1s while using Shadow Travel.
Level 4
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Level 5
Level 1
Level 5
Level 2
Level 2
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Criminal Record
Dragon Stance
Gain 7% Lifesteal while in Dragon Stance.
Level 2
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.