Player Matchup

Tyra
Tyra
Gold II
MARRSUS
Tyra
Gold II
Level 80
Champion Stats
4W - 2L
1,953 SR
Queue Stats
20W - 19L
1,512 Elo+
Party 3
Furia
Furia
Gold II
PaperNew
Furia
Gold II
Level 58
Champion Stats
12W - 6L
1,694 SR
Queue Stats
14W - 12L
1,506 Elo+
Party 3
Koga
Koga
Gold I
RdRiGo
Koga
Gold I
Level 707
Champion Stats
20W - 25L
1,491 SR
Queue Stats
586W - 578L
1,514 Elo+
Solo
Ash
Ash
Silver II
Zenitezz
Ash
Silver II
Level 52
Champion Stats
3W - 0L
1,882 SR
Queue Stats
24W - 27L
1,487 Elo+
Party 3
Azaan
Azaan
Silver IV
nicoumaurer
Azaan
Silver IV
Level 63
Champion Stats
10W - 9L
1,614 SR
Queue Stats
18W - 19L
1,497 Elo+
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 192
1,727 SR
1,503 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 412
1,458 SR
1,481 Elo+
Vora
Vora
Gold II
DarkSeidAnão
Vora
Gold II
Level 766
Champion Stats
354W - 388L
1,613 SR
Queue Stats
2,054W - 1,982L
1,538 Elo+
Party 2
Barik
Barik
Silver I
ThioBaka
Barik
Silver I
Level 84
Champion Stats
4W - 15L
1,337 SR
Queue Stats
54W - 78L
1,411 Elo+
Party 1
Grover
Grover
Gold II
Zaryatch
Grover
Gold II
Level 118
Champion Stats
22W - 18L
1,656 SR
Queue Stats
313W - 282L
1,497 Elo+
Party 1
Platinum V
billyzome
Unknown
Platinum V
Level 999
Champion Stats
12W - 14L
1,221 SR
Queue Stats
956W - 878L
1,508 Elo+
Party 2
Fernando
Fernando
Silver I
juanitogomez007
Fernando
Silver I
Level 93
Champion Stats
2W - 6L
1,465 SR
Queue Stats
73W - 89L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
MARRSUS
Tyra
39
2 / 1 / 12
1,961
392
29,280
12,767
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Furia
PaperNew
Furia
32
11 / 1 / 5
2,200
440
23,361
10,635
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.6s.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Koga
RdRiGo
Koga
59
6 / 2 / 4
1,751
350
22,663
9,326
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

35
2 / 0 / 7
1,972
394
11,530
21,005
8,569
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

22
0 / 0 / 10
2,104
421
18,348
17,290
4,322
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
WilloBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
ZhinDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 5 / 1
1,069
214
19,021
22,052
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
ThioBaka
Barik
37
1 / 5 / 0
1,080
216
12,601
30,577
32,687
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
Zaryatch
Grover
54
1 / 4 / 2
1,181
236
13,210
17,707
0
Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

billyzome
Unknown
59
0 / 3 / 1
851
170
17,013
10,683
560

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Fernando
40
0 / 4 / 1
891
178
9,178
24,163
16,649
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 43s
Objective Time
7s
59
Kill Participation
9
21
Kills
4
4
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Tyra
MARRSUS
Tyra
2
1
12
8
W
Furia
PaperNew
Furia
11
1
5
13.5
W
Koga
RdRiGo
Koga
6
2
4
4
L
Barik
ThioBaka
Barik
1
5
0
0.2
L
Grover
Zaryatch
Grover
1
4
2
0.5
W
2
0
7
5.5
L
billyzome
Unknown
0
3
1
0.17
L
Fernando
0
4
1
0.13
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,182
Damage
71,023
71,023
Taken
105,182
12,891
Shielding
49,896
55,134
Healing
39,223
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,021
13,847
0
2,280
22,052
0

Level 1

W
Tyra
MARRSUS
Tyra
29,280
18,114
0
1,210
12,767
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Furia
PaperNew
Furia
23,361
16,516
35,364
7,257
10,635
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Koga
RdRiGo
Koga
22,663
19,373
0
799
9,326
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
ThioBaka
Barik
12,601
12,601
0
1,416
30,577
32,687
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Grover
Zaryatch
Grover
13,210
10,323
26,300
8,513
17,707
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,530
10,730
0
3,713
21,005
8,569
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
billyzome
Unknown
17,013
11,277
0
714
10,683
560

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
9,178
4,869
0
0
24,163
16,649
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
18,348
13,882
0
6,791
17,290
4,322

Level 1

Level 2

Damage Done by Role

Damage Taken by Role