Player Matchup

Inara
Inara
Ayiqo
Inara
Level 37
Champion Stats
8W - 5L
1,658 SR
Queue Stats
30W - 29L
1,531 Elo+
Solo
Lian
Lian
HTS Terifier
Lian
Level 27
Champion Stats
3W - 1L
1,856 SR
Queue Stats
10W - 8L
1,879 Elo+
Party 1
Khan
Khan
PressUPtoRaus
Khan
Level 106
Champion Stats
1W - 1L
1,500 SR
Queue Stats
46W - 35L
1,560 Elo+
Solo
Grover
Grover
yNiriel
Grover
Level 627
Champion Stats
15W - 9L
1,559 SR
Queue Stats
166W - 147L
1,647 Elo+
Party 1
Buck
Buck
yluucks
Buck
Level 729
Champion Stats
2W - 3L
1,557 SR
Queue Stats
393W - 353L
1,631 Elo+
Party 1
Team Averages
Level 305
1,626 SR
1,650 Elo+

VS

Team Averages
Level 476
1,605 SR
1,571 Elo+
Willo
Willo
IgaoBoiBandido
Willo
Level 278
Champion Stats
3W - 2L
1,731 SR
Queue Stats
60W - 52L
1,614 Elo+
Solo
Yagorath
Yagorath
Koyot3
Yagorath
Level 115
Champion Stats
3W - 1L
1,500 SR
Queue Stats
37W - 45L
1,568 Elo+
Solo
MaestroChanta
Unknown
Level 999
Champion Stats
159W - 170L
1,619 SR
Queue Stats
633W - 661L
1,615 Elo+
Solo
Koga
Koga
Mod1fy
Koga
Level 59
Champion Stats
9W - 3L
1,760 SR
Queue Stats
95W - 88L
1,498 Elo+
Solo
Lillith
Lillith
prototype5643210
Lillith
Level 928
Champion Stats
2W - 2L
1,415 SR
Queue Stats
921W - 882L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Ayiqo
Inara
27
0 / 6 / 5
1,509
216
30,570
64,804
25,959
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

16
5 / 7 / 2
1,534
219
27,377
21,173
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

51
4 / 6 / 5
1,628
233
22,039
52,927
30,140
Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
yNiriel
Grover
59
1 / 4 / 11
1,702
243
14,186
21,832
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Buck
yluucks
Buck
59
3 / 4 / 2
1,317
188
24,927
34,400
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 3 / 13
2,355
336
55,425
18,699
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Hijinks

Hijinks

Flutter

Heal for 250 after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Yagorath
Koyot3
Yagorath
46
2 / 2 / 12
2,560
366
19,822
43,388
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

59
5 / 3 / 9
2,220
317
39,088
16,937
0

Level 5

Level 3

Level 3

Level 3

Level 1

Level 1

Koga
Mod1fy
Koga
51
7 / 2 / 6
2,211
316
45,075
13,754
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
7 / 3 / 15
2,664
381
35,726
26,321
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 9s
Objective Time
6m 18s
38
Kill Participation
82
13
Kills
27
27
Deaths
13
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Inara
Ayiqo
Inara
0
6
5
0.42
L
5
7
2
0.86
W
6
3
13
4.17
W
Yagorath
Koyot3
Yagorath
2
2
12
4
W
5
3
9
3.17
W
Koga
Mod1fy
Koga
7
2
6
5
L
4
6
5
1.08
W
7
3
15
4.83
L
Grover
yNiriel
Grover
1
4
11
1.63
L
Buck
yluucks
Buck
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,099
Damage
195,136
195,136
Taken
119,099
56,099
Shielding
0
92,744
Healing
57,335
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Ayiqo
Inara
30,570
26,421
0
4,524
64,804
25,959

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
27,377
25,137
0
1,124
21,173
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
55,425
40,691
0
1,924
18,699
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

W
Yagorath
Koyot3
Yagorath
19,822
16,382
0
1,513
43,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
39,088
19,030
0
2,619
16,937
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Koga
Mod1fy
Koga
45,075
40,000
0
3,944
13,754
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
22,039
18,939
4,019
6,529
52,927
30,140

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
35,726
25,379
47,008
327
26,321
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Grover
yNiriel
Grover
14,186
10,856
58,312
10,766
21,832
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
yluucks
Buck
24,927
23,327
0
7,470
34,400
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role