Player Matchup

Furia
Furia
Moominmiche
Furia
Level 55
Champion Stats
7W - 2L
1,611 SR
Queue Stats
25W - 23L
1,519 Elo+
Solo
Ying
Ying
dj russell10
Ying
Level 47
Champion Stats
4W - 1L
1,581 SR
Queue Stats
27W - 18L
1,532 Elo+
Solo
Lian
Lian
grihaggg
Lian
Level 70
Champion Stats
2W - 0L
1,329 SR
Queue Stats
8W - 5L
1,543 Elo+
Solo
Raum
Raum
kuraruzona
Raum
Level 21
Champion Stats
3W - 0L
1,712 SR
Queue Stats
12W - 4L
1,664 Elo+
Solo
Drogoz
Drogoz
yandrijk
Drogoz
Level 999
Champion Stats
7W - 8L
1,558 SR
Queue Stats
152W - 159L
1,567 Elo+
Solo
Team Averages
Level 238
1,558 SR
1,565 Elo+

VS

Team Averages
Level 431
1,536 SR
1,611 Elo+
Atlas
Atlas
Jrik2008
Atlas
Level 72
Champion Stats
0W - 2L
1,500 SR
Queue Stats
34W - 23L
1,711 Elo+
Solo
Io
Io
Kussandra
Io
Level 67
Champion Stats
3W - 3L
1,558 SR
Queue Stats
8W - 5L
1,670 Elo+
Solo
Dredge
Dredge
SigipSalam
Dredge
Level 999
Champion Stats
6W - 3L
1,626 SR
Queue Stats
169W - 137L
1,616 Elo+
Solo
VII
VII
batkooo3
VII
Level 19
Champion Stats
2W - 4L
1,390 SR
Queue Stats
11W - 10L
1,474 Elo+
Solo
Seris
Seris
cascabel777
Seris
Level 999
Champion Stats
160W - 178L
1,608 SR
Queue Stats
267W - 300L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
6 / 6 / 14
6,819
620
49,213
34,157
980
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

20
0 / 5 / 21
4,979
453
25,308
34,622
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Lian
51
13 / 5 / 8
5,386
490
89,272
35,426
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

21
12 / 6 / 12
5,406
491
66,371
159,719
16,100
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Drogoz
yandrijk
Drogoz
59
6 / 8 / 8
4,702
427
77,310
47,629
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Jrik2008
Atlas
45
3 / 6 / 6
5,167
470
41,062
119,597
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

16
4 / 7 / 5
5,477
498
48,862
48,301
2,873
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Dredge
SigipSalam
Dredge
59
12 / 7 / 6
5,728
521
108,725
52,115
6,393
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

5
4 / 12 / 4
4,363
397
44,732
47,813
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
7 / 5 / 6
4,731
430
68,172
39,648
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
9m 25s
100
Kill Participation
57
37
Kills
30
30
Deaths
37
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
Jrik2008
Atlas
3
6
6
1
L
4
7
5
0.93
W
6
6
14
2.17
L
Dredge
SigipSalam
Dredge
12
7
6
2.14
L
4
12
4
0.5
L
7
5
6
2
W
0
5
21
2.1
W
Lian
13
5
8
3.4
W
12
6
12
3
W
Drogoz
yandrijk
Drogoz
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,474
Damage
311,553
311,553
Taken
307,474
17,080
Shielding
9,266
178,579
Healing
195,559
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Jrik2008
Atlas
41,062
41,062
0
4,316
119,597
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,862
43,702
86,600
21,919
48,301
2,873
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
49,213
34,899
31,853
8,304
34,157
980

Level 2

Level 2

Level 1

Level 1

L
Dredge
SigipSalam
Dredge
108,725
63,064
481
4,526
52,115
6,393
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 2

L
44,732
40,042
0
13,387
47,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
68,172
57,318
44,714
19,616
39,648
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
25,308
12,658
80,086
22,136
34,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lian
89,272
84,472
0
4,837
35,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
66,371
55,465
0
25,364
159,719
16,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
yandrijk
Drogoz
77,310
52,887
0
5,999
47,629
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role