Player Matchup

Inara
Inara
DaanootjePWR
Inara
Level 999
Champion Stats
68W - 15L
1,820 SR
Queue Stats
2,281W - 542L
1,722 Elo+
Party 2
Rei
Rei
Kaleeston
Rei
Level 999
Champion Stats
445W - 99L
1,766 SR
Queue Stats
7,383W - 1,927L
1,768 Elo+
Party 2
Tyra
Tyra
NPCNiveau
Tyra
Level 570
Champion Stats
68W - 36L
1,630 SR
Queue Stats
689W - 494L
1,537 Elo+
Party 2
Koga
Koga
Shadee
Koga
Level 999
Champion Stats
32W - 13L
1,770 SR
Queue Stats
613W - 399L
1,790 Elo+
Party 2
Strix
Strix
SolarVII
Strix
Level 63
Champion Stats
11W - 5L
1,678 SR
Queue Stats
27W - 6L
1,812 Elo+
Solo
Team Averages
Level 726
1,733 SR
1,726 Elo+

VS

Team Averages
Level 625
1,715 SR
1,641 Elo+
Tyra
Tyra
Danzroo
Tyra
Level 646
Champion Stats
114W - 94L
1,544 SR
Queue Stats
368W - 320L
1,495 Elo+
Solo
Makoa
Makoa
Joēbo
Makoa
Level 999
Champion Stats
165W - 62L
1,753 SR
Queue Stats
3,573W - 927L
1,761 Elo+
Party 1
Raum
Raum
MikSumbi
Raum
Level 999
Champion Stats
5W - 1L
1,988 SR
Queue Stats
2,745W - 579L
1,863 Elo+
Party 1
Buck
Buck
MiroPantera
Buck
Level 423
Champion Stats
5W - 5L
1,650 SR
Queue Stats
254W - 286L
1,594 Elo+
Solo
Rei
Rei
William46749
Rei
Level 56
Champion Stats
8W - 8L
1,642 SR
Queue Stats
15W - 20L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 1 / 11
3,755
536
62,243
42,123
6,471
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
0 / 1 / 18
3,770
539
10,044
11,930
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tyra
59
4 / 4 / 11
3,705
529
83,532
34,211
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Koga
Shadee
Koga
59
11 / 1 / 14
3,794
542
73,510
31,583
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Strix
SolarVII
Strix
37
11 / 1 / 9
3,759
537
74,136
17,772
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Danzroo
Tyra
59
1 / 9 / 1
2,828
404
28,955
35,699
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Makoa
Joēbo
Makoa
59
4 / 6 / 2
3,442
492
36,332
82,578
50,849
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Raum
60
1 / 4 / 6
3,459
494
32,552
99,559
150
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

60
2 / 11 / 3
2,852
407
24,890
52,975
0
Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

19
0 / 7 / 4
3,128
447
14,890
32,654
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 36s
Objective Time
3m 34s
100
Kill Participation
24
37
Kills
8
8
Deaths
37
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
L
Tyra
Danzroo
Tyra
1
9
1
0.17
L
Makoa
Joēbo
Makoa
4
6
2
0.83
W
0
1
18
9
L
Raum
1
4
6
1
L
2
11
3
0.32
W
Tyra
4
4
11
2.38
W
Koga
Shadee
Koga
11
1
14
18
W
Strix
SolarVII
Strix
11
1
9
15.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,465
Damage
137,619
137,619
Taken
303,465
6,471
Shielding
50,999
103,028
Healing
122,190
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,243
42,085
0
3,587
42,123
6,471
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Tyra
Danzroo
Tyra
28,955
13,732
66
2,149
35,699
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Makoa
Joēbo
Makoa
36,332
34,420
0
900
82,578
50,849
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
10,044
9,254
74,052
9,733
11,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
32,552
29,434
18,114
12,924
99,559
150

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,890
22,582
0
8,294
52,975
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tyra
83,532
53,037
1,609
4,423
34,211
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
Shadee
Koga
73,510
69,106
0
6,635
31,583
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Strix
SolarVII
Strix
74,136
73,066
0
2,989
17,772
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
14,890
14,603
65,887
13,856
32,654
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role