Player Matchup
VS
Match Stats
Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.6s.
Level 4
Barkskin
Armor
Increase your maximum Health by 225.
Level 3
Rebound
Armor
Increase your Healing received by 15% while at or below 50% Health.
Level 3
Verdant Expanse
Blossom
Increase the radius of Blossom by 12%.
Level 3
Unstoppable
Blossom
Reduce your damage taken by 12% for 4s after using Blossom.
Level 2
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
A Swift End
Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.
Level 3
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 40%.
Level 2
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
True Freedom
You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 2
Brutal Pursuer
Rift Slash
Increase your Movement Speed by 12% for 5s after casting Rift Slash.
Level 3
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Level 4
Designer Armor
Increase your maximum Health by 120.
Level 3
Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Plated Leggings
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Level 2
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Persistence
Armor
Reduce the damage you take by 20% while at or below 40% Health.
Level 5
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Scamper
Pounce
Increase your Movement Speed by 10% for 3s after using Pounce.
Level 1
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4
High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
Determined Defense
Armor
Increase your maximum Health by 150.
Level 3
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Encouragement
Armor
Reduce your active Cooldowns by 5s after getting an Elimination.
Level 5
Harmony
Shatter
Heal for 13% of the damage dealt by Shatter.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Ephemeral
Weapon
Increase your Reload Speed by 16%.
Level 2
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3
A Swift End
Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.
Level 5
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 60%.
Level 3
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 4%.
Level 2
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Level 2
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.
Level 4
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Level 2
Acumen
Explosive Flask
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Level 3
Refreshing Jog
Weightless
Heal for 180 every 1s while Weightless is active.
Level 3
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.