Player Matchup

Lian
Lian
Gold IV
DVOLD9
Lian
Gold IV
Level 999
Champion Stats
107W - 71L
1,718 SR
Queue Stats
415W - 379L
1,574 Elo+
Solo
Fernando
Fernando
Gold I
LillithDMG4Life
Fernando
Gold I
Level 197
Champion Stats
53W - 36L
1,628 SR
Queue Stats
542W - 562L
1,547 Elo+
Solo
Buck
Buck
Qualifying
ZiberGo
Buck
Qualifying
Level 595
Champion Stats
14W - 17L
1,699 SR
Queue Stats
215W - 203L
1,459 Elo+
Solo
Jenos
Jenos
Silver I
idfghj
Jenos
Silver I
Level 217
Champion Stats
17W - 9L
1,641 SR
Queue Stats
373W - 365L
1,467 Elo+
Solo
Atlas
Atlas
Silver II
ssinik
Atlas
Silver II
Level 50
Champion Stats
1W - 3L
1,164 SR
Queue Stats
25W - 33L
1,358 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 412
1,570 SR
1,481 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,522 SR
1,472 Elo+
Bomb King
Bomb King
Gold I
DrillTimeHoe
Bomb King
Gold I
Level 238
Champion Stats
0W - 4L
1,225 SR
Queue Stats
931W - 856L
1,530 Elo+
Solo
Kasumi
Kasumi
Silver III
Rize_ACEXS
Kasumi
Silver III
Level 27
Champion Stats
4W - 7L
1,535 SR
Queue Stats
18W - 32L
1,259 Elo+
Solo
Khan
Khan
Silver III
RonDamon8087
Khan
Silver III
Level 129
Champion Stats
7W - 17L
1,681 SR
Queue Stats
115W - 116L
1,538 Elo+
Solo
Makoa
Makoa
Qualifying
d7sband
Makoa
Qualifying
Level 104
Champion Stats
4W - 9L
1,579 SR
Queue Stats
175W - 166L
1,591 Elo+
Solo
Rei
Rei
Silver I
luvqstorm
Rei
Silver I
Level 121
Champion Stats
14W - 13L
1,592 SR
Queue Stats
36W - 42L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
DVOLD9
Lian
59
13 / 1 / 20
3,183
318
109,142
21,354
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Fernando
48
4 / 3 / 15
3,789
379
23,265
40,645
58,871
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
ZiberGo
Buck
59
20 / 3 / 5
2,965
297
70,229
26,881
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Jenos
idfghj
Jenos
58
7 / 1 / 18
3,433
343
27,630
17,250
5,721
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
ssinik
Atlas
23
2 / 4 / 16
2,482
248
35,451
75,601
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Bans
TorvaldStrix
Team 1 Score

4

VS

Team 2 Score

1

Bans
TalusDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
DrillTimeHoe
Bomb King
58
1 / 10 / 5
1,771
177
28,951
37,955
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Kasumi
Rize_ACEXS
Kasumi
21
1 / 11 / 5
1,778
178
29,229
40,916
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 50% for 2s after Body and Soul ends.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

40
2 / 8 / 3
2,041
204
45,401
79,794
14,252
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Makoa
d7sband
Makoa
57
3 / 8 / 7
2,460
246
43,186
66,116
49,092
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

53
5 / 9 / 6
2,674
267
34,964
40,936
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
4m 6s
120
Kill Participation
38
46
Kills
12
12
Deaths
46
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lian
DVOLD9
Lian
13
1
20
23
L
Bomb King
DrillTimeHoe
Bomb King
1
10
5
0.35
W
Fernando
4
3
15
3.83
L
Kasumi
Rize_ACEXS
Kasumi
1
11
5
0.32
L
2
8
3
0.44
W
Buck
ZiberGo
Buck
20
3
5
7.5
L
Makoa
d7sband
Makoa
3
8
7
0.81
W
Jenos
idfghj
Jenos
7
1
18
16
L
5
9
6
0.89
W
Atlas
ssinik
Atlas
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,717
Damage
181,731
181,731
Taken
265,717
64,592
Shielding
63,344
109,854
Healing
113,040
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
DVOLD9
Lian
109,142
103,376
0
2,835
21,354
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
DrillTimeHoe
Bomb King
28,951
15,633
0
3,811
37,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
23,265
17,095
0
3,980
40,645
58,871

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Kasumi
Rize_ACEXS
Kasumi
29,229
16,690
0
990
40,916
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,401
39,051
2,158
10,244
79,794
14,252
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Buck
ZiberGo
Buck
70,229
65,297
0
6,154
26,881
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Makoa
d7sband
Makoa
43,186
41,986
0
6,093
66,116
49,092
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
idfghj
Jenos
27,630
21,250
80,541
14,777
17,250
5,721
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
34,964
34,824
69,900
19,844
40,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Atlas
ssinik
Atlas
35,451
35,451
0
1,567
75,601
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role