Player Matchup

Ying
Ying
Brooksparklygla
Ying
Level 19
Champion Stats
0W - 1L
1,397 SR
Queue Stats
7W - 9L
1,860 Elo+
Party 1
Harrison_Gibbs
Unknown
Level 9
Champion Stats
5W - 8L
1,523 SR
Queue Stats
9W - 15L
1,470 Elo+
Solo
Barik
Barik
PhySicoWing
Barik
Level 36
Champion Stats
0W - 2L
1,399 SR
Queue Stats
6W - 8L
1,673 Elo+
Party 1
Yagorath
Yagorath
Ronin Dragoon 1
Yagorath
Level 89
Champion Stats
0W - 1L
1,854 SR
Queue Stats
3W - 6L
1,673 Elo+
Party 1
Viktor
Viktor
VastBuffalo7160
Viktor
Level 4
Champion Stats
1W - 3L
1,734 SR
Queue Stats
6W - 12L
1,860 Elo+
Party 1
Team Averages
Level 31
1,581 SR
1,707 Elo+

VS

Team Averages
Level 13
1,473 SR
1,491 Elo+
Khan
Khan
Karxlie5849
Khan
Level 8
Champion Stats
2W - 2L
1,268 SR
Queue Stats
9W - 10L
1,440 Elo+
Solo
Saati
Saati
MC-_-56o7
Saati
Level 9
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,482 Elo+
Solo
Koga
Koga
braiangoro50
Koga
Level 13
Champion Stats
5W - 6L
1,360 SR
Queue Stats
6W - 6L
1,593 Elo+
Solo
Ying
Ying
hegzagel
Ying
Level 23
Champion Stats
1W - 0L
1,691 SR
Queue Stats
19W - 23L
1,435 Elo+
Solo
Vora
Vora
minty-ellipse1
Vora
Level 14
Champion Stats
2W - 1L
1,546 SR
Queue Stats
3W - 1L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
4 / 5 / 18
3,720
531
30,397
28,220
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

4
8 / 10 / 12
3,595
514
41,411
39,242
1,950

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

29
9 / 4 / 13
3,580
511
29,166
33,296
34,678
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Yagorath
47
11 / 8 / 19
3,955
565
40,805
70,487
0
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

2
6 / 13 / 8
3,225
461
30,366
39,434
150
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
6 / 14 / 9
2,975
425
33,236
71,311
21,522
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
MC-_-56o7
Saati
10
9 / 10 / 10
4,350
621
36,202
25,985
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

3
6 / 4 / 12
3,550
507
45,580
21,397
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
22
1 / 8 / 12
3,050
436
13,017
26,250
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

8
18 / 3 / 12
4,458
637
82,644
27,202
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
108
Kill Participation
95
38
Kills
40
40
Deaths
39
70
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
5
18
2.6
L
8
10
12
1.4
W
6
14
9
0.75
W
Saati
MC-_-56o7
Saati
9
10
10
1.4
L
9
4
13
3.88
L
Yagorath
11
8
19
2.56
L
6
13
8
0.77
W
6
4
12
3
W
Ying
1
8
12
0.88
W
18
3
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,145
Damage
210,679
210,679
Taken
172,145
36,778
Shielding
21,522
87,764
Healing
65,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,397
29,172
43,842
13,554
28,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,411
31,922
0
7,082
39,242
1,950

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
33,236
29,361
5,353
13,634
71,311
21,522
W
Saati
MC-_-56o7
Saati
36,202
26,387
0
1,190
25,985
0

Level 2

L
29,166
29,166
2,328
7,318
33,296
34,678

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Yagorath
40,805
22,880
825
9,635
70,487
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
30,366
25,728
0
3,180
39,434
150

Level 1

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
45,580
42,324
1,629
13,856
21,397
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
13,017
13,017
10,033
6,596
26,250
0
W
82,644
56,182
0
13,581
27,202
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role