Player Matchup

Fernando
Fernando
CUDSUZ09
Fernando
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Jenos
Jenos
DosiaLopatka
Jenos
Level 22
Champion Stats
7W - 9L
1,292 SR
Queue Stats
22W - 22L
1,254 Elo+
Solo
Ying
Ying
KSHU273
Ying
Level 22
Champion Stats
6W - 2L
1,593 SR
Queue Stats
22W - 23L
1,318 Elo+
Solo
Koga
Koga
haz96
Koga
Level 12
Champion Stats
1W - 0L
1,386 SR
Queue Stats
3W - 4L
1,453 Elo+
Solo
Kinessa
Kinessa
xXPu557_blaster
Kinessa
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,465 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,437 Elo+

VS

Team Averages
Level 14
1,427 SR
1,383 Elo+
Tiberius
Tiberius
FRZarkan
Tiberius
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Atlas
Atlas
NiezlePizdzisko
Atlas
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,342 Elo+
Party 1
Inara
Inara
mohadiep
Inara
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,499 Elo+
Solo
Vivian
Vivian
sk00rwysynstwo
Vivian
Level 28
Champion Stats
3W - 7L
1,506 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 1
Seris
Seris
starzen005
Seris
Level 14
Champion Stats
24W - 43L
1,128 SR
Queue Stats
32W - 53L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CUDSUZ09
Fernando
5
6 / 7 / 21
2,351
138
61,900
91,369
114,104
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

19
6 / 12 / 14
2,190
129
18,701
35,368
0
Ying
KSHU273
Ying
19
7 / 4 / 14
2,981
175
34,238
24,215
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Koga
haz96
Koga
6
18 / 12 / 16
4,060
239
117,337
54,303
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

20
25 / 7 / 17
4,413
260
132,100
28,153
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
FRZarkan
Tiberius
3
9 / 15 / 13
3,513
207
60,082
50,088
1,545
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

15
9 / 8 / 7
3,964
233
44,497
130,989
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Inara
mohadiep
Inara
5
3 / 15 / 6
2,855
168
27,270
93,651
21,042
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

17
16 / 17 / 8
3,888
229
80,994
52,632
12,373
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Seris
6
5 / 9 / 9
3,196
188
20,565
36,916
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 21s
Objective Time
10m 17s
144
Kill Participation
85
62
Kills
42
42
Deaths
64
82
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fernando
CUDSUZ09
Fernando
6
7
21
2.36
W
6
12
14
1.08
L
Tiberius
FRZarkan
Tiberius
9
15
13
1.03
W
Ying
KSHU273
Ying
7
4
14
3.5
L
9
8
7
1.56
W
Koga
haz96
Koga
18
12
16
2.17
L
Inara
mohadiep
Inara
3
15
6
0.4
L
16
17
8
1.18
L
Seris
5
9
9
1.06
W
25
7
17
4.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,276
Damage
233,408
233,408
Taken
364,276
114,104
Shielding
34,960
107,820
Healing
101,978
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CUDSUZ09
Fernando
61,900
32,821
0
5,223
91,369
114,104
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Level 1

W
18,701
15,425
38,990
835
35,368
0
L
Tiberius
FRZarkan
Tiberius
60,082
51,596
0
4,906
50,088
1,545
W
Ying
KSHU273
Ying
34,238
31,088
34,768
8,857
24,215
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
44,497
44,497
0
10,981
130,989
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
haz96
Koga
117,337
105,268
1,778
7,763
54,303
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Inara
mohadiep
Inara
27,270
24,358
0
6,839
93,651
21,042

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
80,994
72,529
925
2,338
52,632
12,373
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Seris
20,565
16,665
59,399
16,590
36,916
0
W
132,100
89,501
0
9,606
28,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role