Player Matchup

Am12 Z4kwan
Unknown
Level 54
Champion Stats
4W - 0L
1,528 SR
Queue Stats
46W - 38L
1,538 Elo+
Solo
Lian
Lian
Aüraah
Lian
Level 999
Champion Stats
28W - 20L
1,673 SR
Queue Stats
279W - 122L
1,758 Elo+
Solo
Seris
Seris
LEGENDE-1_-
Seris
Level 43
Champion Stats
8W - 4L
1,572 SR
Queue Stats
50W - 47L
1,483 Elo+
Solo
Saati
Saati
Rahat-Faizi
Saati
Level 151
Champion Stats
2W - 2L
1,724 SR
Queue Stats
29W - 30L
1,527 Elo+
Solo
Viktor
Viktor
Thorbi_Nator
Viktor
Level 19
Champion Stats
1W - 0L
1,672 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 253
1,634 SR
1,561 Elo+

VS

Team Averages
Level 119
1,526 SR
1,543 Elo+
Jenos
Jenos
Inoxtag-Game
Jenos
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,492 Elo+
Solo
Evie
Evie
Mortal_Engines
Evie
Level 143
Champion Stats
4W - 12L
1,427 SR
Queue Stats
30W - 45L
1,455 Elo+
Solo
Koga
Koga
Roxmragon247
Koga
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Solo
Raum
Raum
The_Andy_H
Raum
Level 374
Champion Stats
22W - 31L
1,637 SR
Queue Stats
87W - 88L
1,574 Elo+
Solo
Seris
Seris
ant913onio
Seris
Level 15
Champion Stats
3W - 2L
1,568 SR
Queue Stats
4W - 3L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Am12 Z4kwan
Unknown
44
6 / 7 / 13
2,900
580
39,998
26,758
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Lian
Aüraah
Lian
59
13 / 5 / 7
3,130
626
57,215
19,959
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

38
2 / 4 / 10
2,505
501
19,352
17,000
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
10 / 4 / 4
2,740
548
24,982
13,812
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Viktor
12
7 / 6 / 7
2,760
552
22,696
22,589
0
Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

-10

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
0 / 9 / 9
1,850
370
4,478
17,266
1,280
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
11 / 10 / 5
3,121
624
31,027
27,894
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

34
4 / 12 / 9
2,750
550
24,101
31,973
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

52
10 / 4 / 10
3,355
671
28,756
70,327
13,295
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 750-Health Shield for 3s after activating Juggernaut.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Seris
15
1 / 5 / 5
2,325
465
11,756
16,783
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
79
Kill Participation
64
38
Kills
26
26
Deaths
40
41
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Am12 Z4kwan
Unknown
6
7
13
1.79
W
Lian
Aüraah
Lian
13
5
7
3.3
L
0
9
9
0.5
W
2
4
10
1.75
L
11
10
5
1.35
W
10
4
4
3
L
4
12
9
0.71
L
10
4
10
3.75
W
Viktor
7
6
7
1.75
L
Seris
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,243
Damage
100,118
100,118
Taken
164,243
0
Shielding
14,575
37,761
Healing
34,538
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Am12 Z4kwan
Unknown
39,998
34,937
0
4,899
26,758
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Lian
Aüraah
Lian
57,215
57,215
0
2,861
19,959
0

Level 2

L
4,478
3,318
11,939
204
17,266
1,280
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
19,352
16,552
15,526
6,434
17,000
0
L
31,027
26,467
0
3,499
27,894
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,982
18,171
0
2,646
13,812
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,101
18,323
0
285
31,973
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
28,756
18,319
8,725
8,430
70,327
13,295
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Viktor
22,696
17,759
960
4,435
22,589
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
11,756
11,356
599
857
16,783
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role