Player Matchup

Fernando
Fernando
Erick_Pri
Fernando
Level 999
Champion Stats
10W - 15L
1,605 SR
Queue Stats
1,102W - 1,012L
1,630 Elo+
Solo
Moji
Moji
LeonWFLow
Moji
Level 254
Champion Stats
62W - 36L
1,694 SR
Queue Stats
1,426W - 1,066L
1,616 Elo+
Solo
Bomb King
Bomb King
Meandmymonkey25
Bomb King
Level 32
Champion Stats
0W - 4L
1,161 SR
Queue Stats
47W - 59L
1,416 Elo+
Solo
VII
VII
Nuckin_Futz_13
VII
Level 999
Champion Stats
104W - 147L
1,485 SR
Queue Stats
2,452W - 2,397L
1,482 Elo+
Solo
Tyra
Tyra
TheSheWolf21
Tyra
Level 864
Champion Stats
51W - 61L
1,547 SR
Queue Stats
843W - 830L
1,586 Elo+
Solo
Team Averages
Level 630
1,498 SR
1,546 Elo+

VS

Team Averages
Level 357
1,608 SR
1,590 Elo+
Tiberius
Tiberius
Forgotten_God101
Tiberius
Level 82
Champion Stats
75W - 56L
1,675 SR
Queue Stats
231W - 215L
1,571 Elo+
Party 1
Inara
Inara
JoseAP
Inara
Level 6
Champion Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Koga
Koga
Thozoz
Koga
Level 319
Champion Stats
9W - 2L
1,813 SR
Queue Stats
52W - 20L
1,663 Elo+
Solo
Seris
Seris
terrortomz
Seris
Level 999
Champion Stats
187W - 150L
1,580 SR
Queue Stats
2,043W - 1,389L
1,618 Elo+
Solo
Willo
Willo
zM4LDARK16z
Willo
Level 377
Champion Stats
8W - 17L
1,470 SR
Queue Stats
422W - 391L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Erick_Pri
Fernando
60
10 / 6 / 11
4,575
286
81,850
136,356
159,586
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
59
10 / 6 / 15
4,376
274
44,446
58,687
38,297

Level 5

Level 4

Level 2

Level 1

Level 3

Level 1

Bomb King
Meandmymonkey25
Bomb King
26
10 / 15 / 4
2,951
184
40,769
61,260
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

60
7 / 10 / 9
3,107
194
53,100
37,522
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 40%.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
5 / 13 / 10
3,119
195
67,303
54,064
0
Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
12 / 11 / 12
3,427
214
100,850
63,084
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
JoseAP
Inara
1
0 / 9 / 13
2,609
163
32,395
97,972
22,378
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Koga
Thozoz
Koga
57
27 / 6 / 12
4,240
265
119,307
49,388
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Seris
59
4 / 7 / 22
5,119
320
32,106
34,931
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
7 / 9 / 18
3,136
196
63,231
42,093
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
4m 58s
91
Kill Participation
127
42
Kills
50
50
Deaths
42
49
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fernando
Erick_Pri
Fernando
10
6
11
2.58
W
12
11
12
1.64
W
Inara
JoseAP
Inara
0
9
13
0.72
L
Moji
10
6
15
2.92
L
Bomb King
Meandmymonkey25
Bomb King
10
15
4
0.8
L
7
10
9
1.15
L
5
13
10
0.77
W
Koga
Thozoz
Koga
27
6
12
5.5
W
Seris
4
7
22
2.14
W
7
9
18
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,468
Damage
347,889
347,889
Taken
287,468
197,883
Shielding
22,378
216,432
Healing
158,935
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Erick_Pri
Fernando
81,850
49,330
0
10,753
136,356
159,586
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
100,850
66,620
0
16,551
63,084
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Inara
JoseAP
Inara
32,395
31,105
0
1,956
97,972
22,378
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Moji
44,446
44,446
149,717
42,694
58,687
38,297
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Bomb King
Meandmymonkey25
Bomb King
40,769
32,299
0
2,554
61,260
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
53,100
50,050
0
5,602
37,522
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
67,303
43,189
630
4,482
54,064
0

Level 2

W
Koga
Thozoz
Koga
119,307
113,040
2,442
13,833
49,388
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
32,106
26,694
104,454
18,324
34,931
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
63,231
42,503
0
1,375
42,093
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role