Player Matchup

Skye
Skye
DiDi_191
Skye
Level 558
Champion Stats
437W - 381L
1,599 SR
Queue Stats
665W - 657L
1,548 Elo+
Solo
Inara
Inara
George131101
Inara
Level 66
Champion Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,184 Elo+
Party 2
Viktor
Viktor
HAHAHAHAHAHA365
Viktor
Level 62
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,094 Elo+
Party 2
Rei
Rei
JamDod53
Rei
Level 124
Champion Stats
3W - 0L
1,500 SR
Queue Stats
5W - 7L
1,163 Elo+
Party 2
VII
VII
Kid-Napo
VII
Level 78
Champion Stats
142W - 186L
1,394 SR
Queue Stats
159W - 215L
1,383 Elo+
Solo
Team Averages
Level 178
1,499 SR
1,274 Elo+

VS

Team Averages
Level 309
1,667 SR
1,504 Elo+
Khan
Khan
AhBabes_1
Khan
Level 80
Champion Stats
5W - 3L
1,685 SR
Queue Stats
359W - 404L
1,452 Elo+
Party 1
Koga
Koga
Lukaaso_
Koga
Level 229
Champion Stats
6W - 5L
1,708 SR
Queue Stats
174W - 138L
1,532 Elo+
Party 3
Tiberius
Tiberius
Maestronique21
Tiberius
Level 259
Champion Stats
1W - 1L
1,713 SR
Queue Stats
19W - 21L
1,475 Elo+
Solo
Jenos
Jenos
merijnkonings
Jenos
Level 897
Champion Stats
10W - 6L
1,637 SR
Queue Stats
206W - 173L
1,574 Elo+
Party 3
Vivian
Vivian
tingdong_1
Vivian
Level 80
Champion Stats
69W - 64L
1,590 SR
Queue Stats
269W - 288L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
45
14 / 9 / 8
3,168
176
61,298
53,086
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

37
3 / 6 / 26
3,541
197
60,989
131,536
37,218
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

43
12 / 12 / 18
3,652
203
105,205
76,831
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

51
10 / 3 / 22
4,240
236
58,679
44,749
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

32
4 / 13 / 7
2,347
130
24,892
48,995
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 10%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
31
2 / 11 / 9
4,153
231
36,114
112,686
90,273
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Koga
59
20 / 8 / 5
4,403
245
117,483
65,277
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Tiberius
45
7 / 8 / 10
3,743
208
96,418
51,601
2,177
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
5 / 5 / 27
4,567
254
30,997
30,833
8,258
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vivian
tingdong_1
Vivian
34
9 / 11 / 10
4,134
230
74,185
50,666
39,382
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
8m 30s
124
Kill Participation
104
43
Kills
43
43
Deaths
43
81
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Khan
2
11
9
0.59
W
Skye
14
9
8
2
W
3
6
26
2.67
W
12
12
18
1.75
W
10
3
22
7
W
4
13
7
0.58
L
Koga
20
8
5
2.81
L
Tiberius
7
8
10
1.5
L
5
5
27
3.7
L
Vivian
tingdong_1
Vivian
9
11
10
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,063
Damage
355,197
355,197
Taken
311,063
37,218
Shielding
140,090
236,836
Healing
213,051
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
36,114
35,324
2,707
18,499
112,686
90,273
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Skye
61,298
37,238
0
21,606
53,086
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,989
45,329
0
3,884
131,536
37,218
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
105,205
68,749
1,607
13,135
76,831
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
58,679
57,609
159,031
36,486
44,749
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,892
21,237
0
1,087
48,995
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
117,483
78,814
0
8,952
65,277
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
96,418
79,853
0
6,912
51,601
2,177
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
30,997
17,949
150,448
19,344
30,833
8,258
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Vivian
tingdong_1
Vivian
74,185
58,661
0
6,189
50,666
39,382
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role