Player Matchup

Willo
Willo
CRDAVID
Willo
Level 999
Champion Stats
286W - 238L
1,695 SR
Queue Stats
1,924W - 1,949L
1,607 Elo+
Solo
Rei
Rei
GloriousLlama88
Rei
Level 61
Champion Stats
14W - 11L
1,661 SR
Queue Stats
124W - 112L
1,572 Elo+
Party 1
Fernando
Fernando
HazardWind1015
Fernando
Level 173
Champion Stats
13W - 12L
1,538 SR
Queue Stats
750W - 731L
1,685 Elo+
Solo
Koga
Koga
OwO panda5044
Koga
Level 104
Champion Stats
40W - 29L
1,708 SR
Queue Stats
263W - 246L
1,614 Elo+
Party 1
Viktor
Viktor
lec25
Viktor
Level 126
Champion Stats
5W - 4L
1,537 SR
Queue Stats
26W - 28L
1,491 Elo+
Solo
Team Averages
Level 293
1,628 SR
1,594 Elo+

VS

Team Averages
Level 253
1,556 SR
1,605 Elo+
Saati
Saati
Aaravos_1Z
Saati
Level 403
Champion Stats
8W - 23L
1,398 SR
Queue Stats
610W - 665L
1,613 Elo+
Solo
Ruckus
Ruckus
Badoonis
Ruckus
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,574 Elo+
Solo
Inara
Inara
PiesRLyfe
Inara
Level 171
Champion Stats
47W - 39L
1,599 SR
Queue Stats
508W - 477L
1,625 Elo+
Solo
Ying
Ying
TheKawamin
Ying
Level 511
Champion Stats
1W - 1L
1,684 SR
Queue Stats
50W - 63L
1,575 Elo+
Solo
Tyra
Tyra
Wilson1231
Tyra
Level 128
Champion Stats
26W - 27L
1,599 SR
Queue Stats
677W - 656L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
CRDAVID
Willo
56
10 / 0 / 8
2,759
460
44,660
9,182
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

52
2 / 0 / 13
2,001
334
13,323
9,298
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
59
1 / 1 / 7
1,990
332
9,174
16,864
14,833
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
7 / 1 / 11
1,997
333
41,758
17,618
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
lec25
Viktor
55
6 / 0 / 11
1,964
327
35,539
11,287
0
Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
1 / 6 / 1
1,007
168
23,282
22,050
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ruckus
Badoonis
Ruckus
47
0 / 5 / 0
1,035
173
15,786
42,982
21,843
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Level 1

Inara
PiesRLyfe
Inara
39
0 / 4 / 1
972
162
5,235
35,361
15,127
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
0 / 4 / 1
877
146
5,707
19,333
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

52
1 / 7 / 1
769
128
14,239
24,728
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 46s
Objective Time
41s
76
Kill Participation
6
26
Kills
2
2
Deaths
26
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Saati
1
6
1
0.25
L
Ruckus
Badoonis
Ruckus
0
5
0
0
W
Willo
CRDAVID
Willo
10
0
8
14
W
2
0
13
8.5
W
Fernando
1
1
7
4.5
W
7
1
11
12.5
L
Inara
PiesRLyfe
Inara
0
4
1
0.13
L
0
4
1
0.13
L
1
7
1
0.21
W
Viktor
lec25
Viktor
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,454
Damage
64,249
64,249
Taken
144,454
14,833
Shielding
36,970
49,895
Healing
46,781
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
23,282
18,685
0
1,508
22,050
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Ruckus
Badoonis
Ruckus
15,786
11,286
0
5,465
42,982
21,843
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Willo
CRDAVID
Willo
44,660
39,039
0
1,693
9,182
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,323
12,088
27,932
8,449
9,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
9,174
5,664
0
3,137
16,864
14,833
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
41,758
39,923
0
1,741
17,618
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Inara
PiesRLyfe
Inara
5,235
5,175
0
2,107
35,361
15,127
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
5,707
5,707
30,506
6,159
19,333
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,239
10,913
0
1,036
24,728
0
W
Viktor
lec25
Viktor
35,539
29,553
0
6,943
11,287
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role