Player Matchup

Grohk
Grohk
CapnIzzy
Grohk
Level 193
Champion Stats
3W - 1L
1,624 SR
Queue Stats
50W - 38L
1,632 Elo+
Solo
NorrinRadd616
Unknown
Level 233
Champion Stats
19W - 18L
1,547 SR
Queue Stats
223W - 218L
1,701 Elo+
Solo
Rei
Rei
UnbiasedMoney21
Rei
Level 65
Champion Stats
21W - 9L
1,710 SR
Queue Stats
57W - 40L
1,614 Elo+
Party 2
Fernando
Fernando
Voidssy
Fernando
Level 80
Champion Stats
3W - 6L
1,415 SR
Queue Stats
130W - 98L
1,660 Elo+
Party 2
Maeve
Maeve
booobearyy
Maeve
Level 256
Champion Stats
13W - 13L
1,527 SR
Queue Stats
236W - 237L
1,589 Elo+
Solo
Team Averages
Level 165
1,565 SR
1,639 Elo+

VS

Team Averages
Level 532
1,628 SR
1,583 Elo+
Jenos
Jenos
LABOSSDaOne
Jenos
Level 915
Champion Stats
37W - 34L
1,602 SR
Queue Stats
985W - 1,012L
1,592 Elo+
Party 1
Mal'Damba
Mal'Damba
MrPaladinDac
Mal'Damba
Level 303
Champion Stats
2W - 1L
1,857 SR
Queue Stats
140W - 113L
1,570 Elo+
Solo
Tiberius
Tiberius
Platgoblin78
Tiberius
Level 904
Champion Stats
34W - 39L
1,584 SR
Queue Stats
891W - 940L
1,582 Elo+
Solo
Ash
Ash
Pwr_Knyitt
Ash
Level 251
Champion Stats
5W - 7L
1,560 SR
Queue Stats
509W - 481L
1,625 Elo+
Solo
Vora
Vora
Valenntine
Vora
Level 287
Champion Stats
18W - 24L
1,537 SR
Queue Stats
794W - 799L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
CapnIzzy
Grohk
48
1 / 2 / 25
2,792
349
23,039
21,947
600
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

55
7 / 3 / 14
2,629
329
71,127
22,788
0

Level 3

Level 2

Level 1

Level 4

Level 5

Level 1

48
5 / 3 / 16
2,862
358
16,587
29,178
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
Voidssy
Fernando
55
10 / 2 / 10
2,823
353
44,053
77,218
33,372
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
58
4 / 3 / 4
1,967
246
25,817
32,542
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 3 / 2
2,394
299
21,696
23,125
5,366
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Mal'Damba
MrPaladinDac
Mal'Damba
59
0 / 6 / 3
1,272
159
30,012
27,113
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Tiberius
Platgoblin78
Tiberius
59
5 / 3 / 3
1,890
236
68,963
26,135
3,370
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
0 / 8 / 3
1,157
145
26,534
63,357
41,890
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

53
2 / 7 / 4
1,461
183
36,468
40,893
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 29s
Objective Time
1m 31s
96
Kill Participation
28
27
Kills
13
13
Deaths
27
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Grohk
CapnIzzy
Grohk
1
2
25
6.75
L
6
3
2
2.33
L
Mal'Damba
MrPaladinDac
Mal'Damba
0
6
3
0.25
W
7
3
14
4.67
L
Tiberius
Platgoblin78
Tiberius
5
3
3
2.17
L
0
8
3
0.19
W
5
3
16
4.33
L
2
7
4
0.57
W
Fernando
Voidssy
Fernando
10
2
10
7.5
W
Maeve
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,623
Damage
183,673
183,673
Taken
180,623
33,972
Shielding
50,626
146,169
Healing
94,365
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
CapnIzzy
Grohk
23,039
16,079
51,761
10,175
21,947
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
21,696
12,165
46,712
14,247
23,125
5,366

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
MrPaladinDac
Mal'Damba
30,012
9,100
14,027
4,031
27,113
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
71,127
50,164
0
49
22,788
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Platgoblin78
Tiberius
68,963
49,541
0
4,502
26,135
3,370
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
26,534
19,267
0
4,417
63,357
41,890
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
16,587
16,587
63,324
9,615
29,178
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,468
25,446
0
6,429
40,893
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Voidssy
Fernando
44,053
22,067
0
1,225
77,218
33,372
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Maeve
25,817
25,017
0
10,020
32,542
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role