Player Matchup

Sha Lin
Sha Lin
ExtremeZone1
Sha Lin
Level 617
Champion Stats
5W - 11L
1,607 SR
Queue Stats
407W - 397L
1,696 Elo+
Party 1
Lillith
Lillith
JеnоsMyBеlоved
Lillith
Level 970
Champion Stats
7W - 9L
1,586 SR
Queue Stats
169W - 147L
1,646 Elo+
Solo
Imani
Imani
Lehtwitch
Imani
Level 376
Champion Stats
3W - 1L
1,895 SR
Queue Stats
391W - 374L
1,530 Elo+
Solo
Lex
Lex
Trombocit
Lex
Level 999
Champion Stats
107W - 94L
1,598 SR
Queue Stats
1,181W - 1,108L
1,672 Elo+
Party 1
Jenos
Jenos
namikemal
Jenos
Level 156
Champion Stats
13W - 10L
1,585 SR
Queue Stats
81W - 94L
1,591 Elo+
Solo
Team Averages
Level 624
1,654 SR
1,627 Elo+

VS

Team Averages
Level 584
1,624 SR
1,618 Elo+
Androxus
Androxus
BanBlackMonkey
Androxus
Level 496
Champion Stats
14W - 7L
1,683 SR
Queue Stats
36W - 21L
1,733 Elo+
Solo
Makoa
Makoa
DiabolosSenpai
Makoa
Level 400
Champion Stats
62W - 62L
1,587 SR
Queue Stats
1,081W - 1,046L
1,566 Elo+
Solo
Dredge
Dredge
Főrgotten
Dredge
Level 999
Champion Stats
455W - 501L
1,576 SR
Queue Stats
4,205W - 3,811L
1,605 Elo+
Solo
Ying
Ying
HoLiShet
Ying
Level 117
Champion Stats
32W - 17L
1,668 SR
Queue Stats
381W - 350L
1,580 Elo+
Solo
Cassie
Cassie
HugeHardLasting
Cassie
Level 910
Champion Stats
2W - 3L
1,607 SR
Queue Stats
79W - 83L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
ExtremeZone1
Sha Lin
58
0 / 6 / 3
1,029
206
27,235
18,821
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.

Level 1

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.2s.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

59
0 / 3 / 2
962
192
12,078
22,864
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Imani
Lehtwitch
Imani
59
0 / 2 / 0
576
115
0
6,772
0
58
3 / 2 / 0
1,035
207
16,480
20,126
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Jenos
namikemal
Jenos
43
0 / 6 / 3
947
189
9,122
27,954
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
53
6 / 3 / 2
1,713
343
16,938
13,191
0
Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

52
0 / 0 / 3
1,849
370
2,258
17,679
18,902
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Dredge
Főrgotten
Dredge
60
3 / 0 / 2
1,670
334
27,017
14,984
770
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
42
0 / 0 / 4
1,718
344
1,430
0
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
10 / 0 / 5
2,176
435
48,894
19,061
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1s
Objective Time
4m 18s
11
Kill Participation
35
3
Kills
19
19
Deaths
3
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Androxus
6
3
2
2.33
W
0
0
3
1.5
L
Sha Lin
ExtremeZone1
Sha Lin
0
6
3
0.25
W
Dredge
Főrgotten
Dredge
3
0
2
4
W
Ying
0
0
4
2
W
10
0
5
12.5
L
0
3
2
0.33
L
Imani
Lehtwitch
Imani
0
2
0
0
L
3
2
0
1.5
L
Jenos
namikemal
Jenos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,915
Damage
96,537
96,537
Taken
64,915
0
Shielding
19,672
31,466
Healing
52,195
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
16,938
13,385
0
2,393
13,191
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
2,258
2,158
0
1,439
17,679
18,902
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Sha Lin
ExtremeZone1
Sha Lin
27,235
27,235
0
223
18,821
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Dredge
Főrgotten
Dredge
27,017
14,808
0
5,452
14,984
770

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
1,430
1,430
39,538
0
0
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
48,894
43,280
0
3,373
19,061
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
12,078
7,301
13,728
524
22,864
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
Lehtwitch
Imani
0
0
0
339
6,772
0
L
16,480
15,880
0
1,417
20,126
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
namikemal
Jenos
9,122
5,997
8,735
6,500
27,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role