Player Matchup

Vora
Vora
Melonl
Vora
Level 360
Champion Stats
72W - 94L
1,555 SR
Queue Stats
1,508W - 1,175L
1,673 Elo+
Solo
Strix
Strix
TheKenetik
Strix
Level 431
Champion Stats
34W - 38L
1,581 SR
Queue Stats
520W - 504L
1,665 Elo+
Solo
Octavia
Octavia
Vexus9146
Octavia
Level 76
Champion Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,574 Elo+
Solo
Ying
Ying
leandrorrb
Ying
Level 71
Champion Stats
63W - 55L
1,614 SR
Queue Stats
400W - 394L
1,505 Elo+
Solo
Fernando
Fernando
reiikka
Fernando
Level 341
Champion Stats
33W - 36L
1,508 SR
Queue Stats
1,465W - 1,463L
1,630 Elo+
Solo
Team Averages
Level 256
1,551 SR
1,609 Elo+

VS

Team Averages
Level 437
1,602 SR
1,572 Elo+
Bomb King
Bomb King
AlucarDraculA97
Bomb King
Level 660
Champion Stats
749W - 714L
1,589 SR
Queue Stats
784W - 771L
1,600 Elo+
Party 1
Tyra
Tyra
DestroyerKamui
Tyra
Level 335
Champion Stats
309W - 292L
1,626 SR
Queue Stats
426W - 396L
1,577 Elo+
Party 1
Ying
Ying
LeonSkorpian
Ying
Level 681
Champion Stats
3W - 3L
1,589 SR
Queue Stats
492W - 487L
1,548 Elo+
Solo
Fernando
Fernando
MacaulayCulkin
Fernando
Level 463
Champion Stats
38W - 24L
1,691 SR
Queue Stats
259W - 277L
1,566 Elo+
Solo
Nyx
Nyx
Rideow
Nyx
Level 47
Champion Stats
17W - 17L
1,514 SR
Queue Stats
374W - 350L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Melonl
Vora
43
5 / 7 / 5
2,143
195
46,755
35,765
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Strix
56
10 / 5 / 10
2,552
232
61,649
26,431
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 40% Lifesteal for 3s.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Octavia
Vexus9146
Octavia
36
9 / 8 / 6
2,783
253
49,181
32,791
0
Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

43
1 / 1 / 16
2,611
237
18,441
15,327
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
reiikka
Fernando
57
2 / 5 / 9
2,708
246
36,302
107,029
68,416
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AlucarDraculA97
Bomb King
38
11 / 9 / 7
2,952
268
58,034
33,821
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

40
4 / 8 / 6
2,348
213
46,327
34,552
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
5 / 3 / 10
2,998
273
21,204
23,429
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
53
3 / 3 / 9
2,778
253
44,741
67,644
50,587
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Nyx
Rideow
Nyx
22
3 / 4 / 12
2,990
272
47,037
52,882
18,899
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 46s
Objective Time
4m 54s
73
Kill Participation
70
27
Kills
26
26
Deaths
27
46
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bomb King
AlucarDraculA97
Bomb King
11
9
7
1.61
W
4
8
6
0.88
W
5
3
10
3.33
W
Fernando
3
3
9
2.5
L
Vora
Melonl
Vora
5
7
5
1.07
W
Nyx
Rideow
Nyx
3
4
12
2.25
L
Strix
10
5
10
3
L
Octavia
Vexus9146
Octavia
9
8
6
1.5
L
1
1
16
9
L
Fernando
reiikka
Fernando
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,328
Damage
217,343
217,343
Taken
212,328
68,416
Shielding
69,486
138,661
Healing
133,588
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
AlucarDraculA97
Bomb King
58,034
47,516
0
0
33,821
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
46,327
30,439
0
812
34,552
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
21,204
21,204
98,869
15,795
23,429
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
44,741
23,774
0
16,517
67,644
50,587
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Vora
Melonl
Vora
46,755
33,476
0
4,818
35,765
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Nyx
Rideow
Nyx
47,037
36,415
0
1,595
52,882
18,899

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Strix
61,649
59,506
0
1,282
26,431
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Octavia
Vexus9146
Octavia
49,181
49,181
636
5,786
32,791
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
18,441
18,441
110,821
11,598
15,327
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
reiikka
Fernando
36,302
23,797
0
3,720
107,029
68,416
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role