Player Matchup

Buck
Buck
MannMitKopf
Buck
Level 93
Champion Stats
1W - 0L
1,602 SR
Queue Stats
7W - 6L
1,504 Elo+
Party 1
Viktor
Viktor
guritz17
Viktor
Level 45
Champion Stats
1W - 0L
1,343 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Talus
Talus
leleander123
Talus
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,428 Elo+
Party 1
VII
VII
summerwaster
VII
Level 41
Champion Stats
2W - 2L
1,358 SR
Queue Stats
31W - 27L
1,463 Elo+
Party 2
Octavia
Octavia
whatsuppppxddd
Octavia
Level 25
Champion Stats
2W - 2L
1,559 SR
Queue Stats
7W - 5L
1,571 Elo+
Solo
Team Averages
Level 43
1,472 SR
1,493 Elo+

VS

Team Averages
Level 32
1,472 SR
1,494 Elo+
Ying
Ying
A-J_070
Ying
Level 34
Champion Stats
0W - 2L
1,428 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Octavia
Octavia
DevilMayCryPTO
Octavia
Level 31
Champion Stats
10W - 14L
1,577 SR
Queue Stats
15W - 17L
1,574 Elo+
Solo
Androxus
Androxus
FaZe_nahor
Androxus
Level 26
Champion Stats
1W - 6L
1,181 SR
Queue Stats
71W - 107L
1,404 Elo+
Solo
Vatu
Vatu
NeinBody
Vatu
Level 29
Champion Stats
27W - 16L
1,580 SR
Queue Stats
44W - 29L
1,600 Elo+
Solo
Viktor
Viktor
raulperez210
Viktor
Level 38
Champion Stats
2W - 2L
1,596 SR
Queue Stats
4W - 9L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
16 / 5 / 8
2,622
656
36,840
23,975
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Viktor
guritz17
Viktor
32
8 / 3 / 10
2,245
561
25,085
22,615
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

8
10 / 1 / 9
2,309
577
24,490
13,430
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

15
4 / 4 / 7
1,913
478
10,370
7,712
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

23
2 / 3 / 13
2,010
503
17,154
12,146
11,500
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

-20

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
A-J_070
Ying
33
3 / 6 / 3
1,995
499
17,646
19,926
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

16
3 / 7 / 4
2,055
514
18,313
22,789
23,533
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Androxus
FaZe_nahor
Androxus
32
0 / 7 / 1
1,580
395
3,239
15,643
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Vatu
35
7 / 10 / 5
2,319
580
28,409
27,073
1,569
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Viktor
29
2 / 10 / 3
1,970
493
12,271
28,508
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
87
Kill Participation
31
40
Kills
15
16
Deaths
40
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ying
A-J_070
Ying
3
6
3
0.75
L
3
7
4
0.71
L
Androxus
FaZe_nahor
Androxus
0
7
1
0.07
W
16
5
8
4
L
Vatu
7
10
5
0.95
W
Viktor
guritz17
Viktor
8
3
10
4.33
W
10
1
9
14.5
L
Viktor
2
10
3
0.35
W
4
4
7
1.88
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,939
Damage
79,878
79,878
Taken
113,939
11,500
Shielding
25,102
37,469
Healing
24,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
A-J_070
Ying
17,646
14,271
8,930
5,095
19,926
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,313
18,313
194
4,480
22,789
23,533

Level 2

L
Androxus
FaZe_nahor
Androxus
3,239
3,239
0
192
15,643
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,840
27,591
0
8,370
23,975
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Vatu
28,409
21,955
0
5,326
27,073
1,569
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Viktor
guritz17
Viktor
25,085
22,473
0
13,476
22,615
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,490
24,079
0
4,683
13,430
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
12,271
8,253
0
176
28,508
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
10,370
10,370
0
1,911
7,712
0
W
17,154
15,454
3,893
5,136
12,146
11,500

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role