Player Matchup

Ruckus
Ruckus
AlerandroPerin
Ruckus
Level 28
Champion Stats
16W - 12L
1,539 SR
Queue Stats
40W - 38L
1,480 Elo+
Party 2
Corvus
Corvus
Cadussauro
Corvus
Level 50
Champion Stats
5W - 4L
1,674 SR
Queue Stats
34W - 35L
1,561 Elo+
Party 2
Talus
Talus
JhowJhey
Talus
Level 52
Champion Stats
3W - 4L
1,480 SR
Queue Stats
117W - 120L
1,433 Elo+
Party 2
VII
VII
LordAkax
VII
Level 524
Champion Stats
47W - 55L
1,508 SR
Queue Stats
307W - 308L
1,557 Elo+
Solo
Kinessa
Kinessa
Phant8n
Kinessa
Level 40
Champion Stats
3W - 7L
1,354 SR
Queue Stats
45W - 41L
1,505 Elo+
Party 2
Team Averages
Level 139
1,511 SR
1,507 Elo+

VS

Team Averages
Level 90
1,472 SR
1,450 Elo+
VII
VII
MATDARKIN
VII
Level 53
Champion Stats
5W - 1L
1,631 SR
Queue Stats
93W - 97L
1,482 Elo+
Party 1
Fernando
Fernando
RIKEzinho
Fernando
Level 121
Champion Stats
26W - 18L
1,616 SR
Queue Stats
122W - 135L
1,505 Elo+
Party 1
Moji
Moji
S3ntinela01
Moji
Level 91
Champion Stats
2W - 2L
1,228 SR
Queue Stats
13W - 13L
1,205 Elo+
Solo
Viktor
Viktor
qagianfrancoHs
Viktor
Level 66
Champion Stats
3W - 3L
1,159 SR
Queue Stats
11W - 15L
1,462 Elo+
Solo
Io
Io
ttvBielGame
Io
Level 117
Champion Stats
2W - 1L
1,726 SR
Queue Stats
8W - 5L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
0 / 7 / 0
736
105
9,746
39,623
14,000
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Corvus
Cadussauro
Corvus
28
0 / 2 / 0
943
135
11,270
10,432
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Talus
JhowJhey
Talus
37
0 / 8 / 1
1,012
145
9,382
25,493
0
58
5 / 4 / 0
672
96
22,347
16,451
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Kinessa
Phant8n
Kinessa
25
1 / 4 / 1
1,192
170
34,308
12,019
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
3 / 3 / 11
1,895
271
24,076
13,270
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
RIKEzinho
Fernando
56
3 / 1 / 9
2,356
337
16,696
37,606
42,101
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
6 / 1 / 7
2,293
328
22,027
15,451
4,055

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

41
8 / 1 / 5
1,971
282
22,975
13,503
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

50
5 / 0 / 9
2,105
301
18,244
7,223
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 0s
Objective Time
7m 28s
8
Kill Participation
66
6
Kills
25
25
Deaths
6
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Corvus
Cadussauro
Corvus
0
2
0
0
L
Talus
JhowJhey
Talus
0
8
1
0.06
L
5
4
0
1.25
W
3
3
11
2.83
L
Kinessa
Phant8n
Kinessa
1
4
1
0.38
W
Fernando
RIKEzinho
Fernando
3
1
9
7.5
W
6
1
7
9.5
W
8
1
5
10.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,053
Damage
104,018
104,018
Taken
87,053
14,000
Shielding
46,156
38,239
Healing
66,629
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,746
5,072
0
3,186
39,623
14,000

Level 1

Level 1

L
Corvus
Cadussauro
Corvus
11,270
8,499
22,992
3,901
10,432
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Talus
JhowJhey
Talus
9,382
8,782
0
4,405
25,493
0
L
22,347
17,647
0
2,700
16,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,076
24,076
200
1,134
13,270
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Kinessa
Phant8n
Kinessa
34,308
22,505
0
1,055
12,019
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
RIKEzinho
Fernando
16,696
10,148
0
719
37,606
42,101
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
22,027
22,027
11,489
6,065
15,451
4,055

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
22,975
18,584
0
3,954
13,503
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
18,244
16,668
36,090
6,978
7,223
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role