Player Matchup

Buck
Buck
Platinum V
EverDaySky
Buck
Platinum V
Level 381
Champion Stats
19W - 13L
1,600 SR
Queue Stats
169W - 168L
1,469 Elo+
Party 1
Inara
Inara
Gold III
NagisaAyume
Inara
Gold III
Level 999
Champion Stats
70W - 51L
1,645 SR
Queue Stats
512W - 478L
1,475 Elo+
Party 1
Raum
Raum
Silver IV
PAPAMIKEBA
Raum
Silver IV
Level 326
Champion Stats
37W - 31L
1,585 SR
Queue Stats
572W - 565L
1,471 Elo+
Solo
Tiberius
Tiberius
Platinum III
kbraltrader
Tiberius
Platinum III
Level 999
Champion Stats
127W - 107L
1,624 SR
Queue Stats
1,314W - 1,290L
1,512 Elo+
Solo
Ying
Ying
Gold II
noerafa741
Ying
Gold II
Level 642
Champion Stats
15W - 12L
1,639 SR
Queue Stats
181W - 182L
1,507 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 669
1,619 SR
1,487 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 300
1,546 SR
1,502 Elo+
Dredge
Dredge
Gold V
EirFreya
Dredge
Gold V
Level 333
Champion Stats
0W - 3L
1,534 SR
Queue Stats
159W - 164L
1,476 Elo+
Solo
Zhin
Zhin
Gold II
Freddynh0
Zhin
Gold II
Level 295
Champion Stats
33W - 48L
1,538 SR
Queue Stats
613W - 615L
1,462 Elo+
Solo
Ash
Ash
Silver V
HemmerPlay
Ash
Silver V
Level 274
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,435 Elo+
Solo
Io
Io
Gold I
Patrlckster
Io
Gold I
Level 428
Champion Stats
4W - 5L
1,563 SR
Queue Stats
95W - 76L
1,590 Elo+
Party 2
Fernando
Fernando
Silver V
Zabelah
Fernando
Silver V
Level 172
Champion Stats
26W - 17L
1,594 SR
Queue Stats
38W - 30L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
23 / 13 / 23
4,654
259
138,622
80,708
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
11 / 5 / 26
5,050
281
104,915
143,825
28,825
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
14 / 7 / 35
4,892
272
92,878
217,497
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Tiberius
kbraltrader
Tiberius
59
23 / 9 / 19
4,593
255
138,533
57,666
4,790
Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

56
2 / 1 / 40
4,259
237
26,741
17,761
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
DrogozWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
AndroxusBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
EirFreya
Dredge
56
10 / 19 / 13
4,645
258
138,449
72,032
8,620
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Zhin
31
10 / 12 / 8
4,567
254
150,386
78,994
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

45
3 / 19 / 12
3,841
213
82,745
137,096
37,829
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

58
9 / 12 / 16
4,966
276
61,143
60,671
5,598
Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
Zabelah
Fernando
47
3 / 11 / 12
5,104
284
84,734
152,896
183,290
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 37s
Objective Time
10m 59s
216
Kill Participation
96
73
Kills
35
35
Deaths
73
143
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Dredge
EirFreya
Dredge
10
19
13
0.87
W
23
13
23
2.65
L
Zhin
10
12
8
1.17
L
3
19
12
0.47
W
11
5
26
4.8
W
14
7
35
4.5
L
9
12
16
1.42
L
Fernando
Zabelah
Fernando
3
11
12
0.82
W
Tiberius
kbraltrader
Tiberius
23
9
19
3.61
W
2
1
40
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

501,689
Damage
517,457
517,457
Taken
501,689
33,615
Shielding
235,337
289,573
Healing
239,608
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
EirFreya
Dredge
138,449
93,181
0
400
72,032
8,620

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
138,622
96,446
0
15,271
80,708
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Zhin
150,386
114,236
0
4,754
78,994
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
82,745
70,580
0
15,773
137,096
37,829
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
104,915
91,958
0
1,441
143,825
28,825
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
92,878
64,846
37,759
40,747
217,497
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
61,143
58,533
180,308
33,234
60,671
5,598

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Zabelah
Fernando
84,734
61,052
0
5,139
152,896
183,290
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

W
Tiberius
kbraltrader
Tiberius
138,533
96,684
0
7,133
57,666
4,790
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
26,741
26,741
172,629
14,593
17,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role