Player Matchup

Moji
Moji
EAKIN123
Moji
Level 81
Champion Stats
1W - 1L
1,150 SR
Queue Stats
35W - 33L
1,546 Elo+
Party 2
Tiberius
Tiberius
LeunameX101
Tiberius
Level 40
Champion Stats
8W - 2L
1,481 SR
Queue Stats
40W - 30L
1,489 Elo+
Solo
Kasumi
Kasumi
Pintenchu
Kasumi
Level 49
Champion Stats
14W - 16L
1,546 SR
Queue Stats
46W - 60L
1,438 Elo+
Party 2
Imani
Imani
REYOZ74
Imani
Level 40
Champion Stats
1W - 1L
1,238 SR
Queue Stats
12W - 18L
1,406 Elo+
Solo
Barik
Barik
giniebulle
Barik
Level 45
Champion Stats
4W - 3L
1,470 SR
Queue Stats
5W - 5L
1,507 Elo+
Solo
Team Averages
Level 51
1,377 SR
1,477 Elo+

VS

Team Averages
Level 59
1,500 SR
1,593 Elo+
Viktor
Viktor
Aitorguaje1
Viktor
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,704 Elo+
Party 1
VII
VII
Recruit_thebest
VII
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Party 1
Ying
Ying
Ruphius
Ying
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Yagorath
Yagorath
fugubugu
Yagorath
Level 135
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,675 Elo+
Solo
Maeve
Maeve
midzaw
Maeve
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
53
7 / 4 / 6
2,075
519
27,875
12,816
6,530

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Tiberius
LeunameX101
Tiberius
24
14 / 1 / 11
2,510
628
41,602
11,642
180
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Kasumi
Pintenchu
Kasumi
27
12 / 4 / 4
2,264
566
20,364
10,408
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Imani
REYOZ74
Imani
44
4 / 4 / 7
1,990
498
19,744
10,915
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Barik
39
3 / 2 / 1
1,795
449
9,156
15,656
5,299
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-21

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
51
5 / 8 / 3
2,175
544
18,413
25,665
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

32
5 / 9 / 4
2,446
612
18,661
21,460
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ying
Ruphius
Ying
30
3 / 8 / 6
1,995
499
13,322
23,618
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Yagorath
fugubugu
Yagorath
57
0 / 4 / 0
1,640
410
0
24,477
0
Maeve
midzaw
Maeve
32
2 / 11 / 5
1,795
449
11,041
23,521
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
69
Kill Participation
33
40
Kills
15
15
Deaths
40
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Viktor
5
8
3
0.81
W
Moji
7
4
6
2.5
W
Tiberius
LeunameX101
Tiberius
14
1
11
19.5
W
Kasumi
Pintenchu
Kasumi
12
4
4
3.5
W
Imani
REYOZ74
Imani
4
4
7
1.88
L
5
9
4
0.78
L
Ying
Ruphius
Ying
3
8
6
0.75
L
Yagorath
fugubugu
Yagorath
0
4
0
0
W
Barik
3
2
1
1.75
L
Maeve
midzaw
Maeve
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,741
Damage
61,437
61,437
Taken
118,741
12,009
Shielding
0
17,095
Healing
14,174
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
18,413
13,515
0
197
25,665
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
27,875
27,875
4,039
1,660
12,816
6,530
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Tiberius
LeunameX101
Tiberius
41,602
37,181
0
4,336
11,642
180
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
Pintenchu
Kasumi
20,364
16,674
0
672
10,408
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
REYOZ74
Imani
19,744
12,896
0
1,237
10,915
0
L
18,661
17,901
0
1,632
21,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
Ruphius
Ying
13,322
13,322
4,688
3,558
23,618
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
fugubugu
Yagorath
0
0
0
1,478
24,477
0
W
Barik
9,156
9,156
0
5,151
15,656
5,299
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
midzaw
Maeve
11,041
6,116
0
2,621
23,521
0

Damage Done by Role

Damage Taken by Role