Player Matchup

Koga
Koga
Lele07198010
Koga
Level 40
Champion Stats
4W - 1L
1,542 SR
Queue Stats
35W - 39L
1,484 Elo+
Solo
Grover
Grover
Prcko69
Grover
Level 19
Champion Stats
1W - 0L
1,223 SR
Queue Stats
6W - 4L
1,638 Elo+
Party 1
Octavia
Octavia
TyrMojo
Octavia
Level 28
Champion Stats
1W - 0L
1,754 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Barik
Barik
yunxwasted
Barik
Level 48
Champion Stats
2W - 0L
1,751 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 1
Androxus
Androxus
zfr_dahin
Androxus
Level 52
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,227 Elo+
Solo
Team Averages
Level 37
1,554 SR
1,521 Elo+

VS

Team Averages
Level 70
1,558 SR
1,552 Elo+
Rei
Rei
AngieBambino
Rei
Level 60
Champion Stats
4W - 3L
1,723 SR
Queue Stats
29W - 22L
1,687 Elo+
Solo
Lillith
Lillith
Blackzetam
Lillith
Level 92
Champion Stats
2W - 8L
1,322 SR
Queue Stats
152W - 179L
1,495 Elo+
Solo
Terminus
Terminus
Nonises
Terminus
Level 107
Champion Stats
47W - 19L
1,680 SR
Queue Stats
267W - 230L
1,515 Elo+
Solo
Tyra
Tyra
daviddeividxprog
Tyra
Level 55
Champion Stats
0W - 3L
1,565 SR
Queue Stats
11W - 17L
1,533 Elo+
Solo
Kasumi
Kasumi
grape630bold
Kasumi
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
10 / 12 / 9
5,949
541
76,371
50,280
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Grover
Prcko69
Grover
10
7 / 7 / 27
6,230
566
52,027
60,879
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Octavia
TyrMojo
Octavia
24
22 / 7 / 13
6,489
590
120,876
56,153
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
31
7 / 4 / 18
6,069
552
73,851
58,387
79,708
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
zfr_dahin
Androxus
43
2 / 12 / 5
4,761
433
21,070
50,809
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
8 / 8 / 21
6,168
561
34,258
67,406
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 200 when you use Envelop.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Lillith
Blackzetam
Lillith
58
3 / 10 / 18
5,427
493
35,119
49,024
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Terminus
Nonises
Terminus
41
13 / 5 / 10
6,356
578
64,921
123,323
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

48
13 / 12 / 14
5,936
540
105,036
70,403
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Kasumi
47
5 / 9 / 10
4,982
453
37,174
34,039
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 27s
Objective Time
15m 24s
120
Kill Participation
115
48
Kills
42
42
Deaths
44
72
Assists
73
Player
Kills
Deaths
Assists
KDA
L
8
8
21
2.31
L
Lillith
Blackzetam
Lillith
3
10
18
1.2
W
10
12
9
1.21
L
Terminus
Nonises
Terminus
13
5
10
3.6
W
Grover
Prcko69
Grover
7
7
27
2.93
W
Octavia
TyrMojo
Octavia
22
7
13
4.07
L
13
12
14
1.67
L
Kasumi
5
9
10
1.11
W
Barik
7
4
18
4
W
Androxus
zfr_dahin
Androxus
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

344,195
Damage
276,508
276,508
Taken
344,195
79,708
Shielding
0
144,884
Healing
193,593
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,258
34,258
74,160
33,084
67,406
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Lillith
Blackzetam
Lillith
35,119
21,023
52,915
342
49,024
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
76,371
53,826
0
2,074
50,280
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

L
Terminus
Nonises
Terminus
64,921
51,601
0
23,135
123,323
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Grover
Prcko69
Grover
52,027
43,521
79,938
36,023
60,879
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
Octavia
TyrMojo
Octavia
120,876
119,863
2,754
7,579
56,153
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

L
105,036
60,292
2,884
6,139
70,403
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Kasumi
37,174
33,038
0
934
34,039
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
73,851
73,851
0
8,320
58,387
79,708
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
zfr_dahin
Androxus
21,070
12,559
989
7,207
50,809
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role