Player Matchup

Rei
Rei
Chars1149
Rei
Level 476
Champion Stats
24W - 22L
1,602 SR
Queue Stats
96W - 100L
1,555 Elo+
Party 2
Barik
Barik
DreadHead2000
Barik
Level 206
Champion Stats
1W - 0L
1,789 SR
Queue Stats
130W - 148L
1,521 Elo+
Solo
Saati
Saati
OctaneUwU
Saati
Level 21
Champion Stats
3W - 6L
1,538 SR
Queue Stats
4W - 7L
1,472 Elo+
Party 2
Willo
Willo
Sam0991564
Willo
Level 665
Champion Stats
222W - 179L
1,604 SR
Queue Stats
627W - 572L
1,577 Elo+
Solo
Zhin
Zhin
goonssrevenge
Zhin
Level 19
Champion Stats
22W - 15L
1,677 SR
Queue Stats
23W - 18L
1,628 Elo+
Party 2
Team Averages
Level 277
1,642 SR
1,551 Elo+

VS

Team Averages
Level 63
1,518 SR
1,576 Elo+
Seris
Seris
Avoid_Dreamz-_-
Seris
Level 62
Champion Stats
3W - 3L
1,719 SR
Queue Stats
124W - 108L
1,566 Elo+
Party 1
Drogoz
Drogoz
Proyecto333
Drogoz
Level 54
Champion Stats
10W - 22L
1,535 SR
Queue Stats
253W - 265L
1,578 Elo+
Solo
Kasumi
Kasumi
Setzknive
Kasumi
Level 92
Champion Stats
9W - 13L
1,511 SR
Queue Stats
213W - 174L
1,631 Elo+
Party 3
Khan
Khan
Setznive
Khan
Level 71
Champion Stats
11W - 12L
1,558 SR
Queue Stats
104W - 93L
1,588 Elo+
Party 3
Pip
Pip
ducky0901
Pip
Level 36
Champion Stats
4W - 3L
1,265 SR
Queue Stats
82W - 70L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 3 / 14
2,717
302
10,115
33,909
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
2 / 7 / 18
2,988
332
29,743
75,146
50,567
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
OctaneUwU
Saati
10
8 / 4 / 12
2,797
311
60,061
28,623
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Willo
56
13 / 3 / 14
3,026
336
73,978
17,586
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

3
14 / 6 / 6
2,778
309
44,338
32,511
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
4 / 7 / 8
1,925
214
25,831
35,941
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Drogoz
45
7 / 6 / 5
2,072
230
57,002
28,954
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Hyper Boost

Hyper Boost

Salvo

Restore 12% of your Booster fuel each time Salvo hits an enemy.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Kasumi
Setzknive
Kasumi
43
7 / 10 / 4
2,074
230
38,469
37,311
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Khan
35
5 / 7 / 5
2,321
258
32,263
72,643
52,919
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

35
0 / 8 / 8
1,632
181
34,210
43,386
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 12s
Objective Time
3m 19s
102
Kill Participation
53
38
Kills
23
23
Deaths
38
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
8
1.14
W
1
3
14
2.67
W
2
7
18
1.57
W
Saati
OctaneUwU
Saati
8
4
12
3.5
L
Drogoz
7
6
5
1.58
W
Willo
13
3
14
6.67
L
Kasumi
Setzknive
Kasumi
7
10
4
0.9
L
Khan
5
7
5
1.07
L
0
8
8
0.5
W
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,235
Damage
187,775
187,775
Taken
218,235
50,567
Shielding
52,919
114,051
Healing
111,806
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,831
19,786
34,035
14,056
35,941
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
10,115
10,015
68,583
25,523
33,909
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,743
29,743
0
10,048
75,146
50,567
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
OctaneUwU
Saati
60,061
34,629
0
231
28,623
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Drogoz
57,002
38,470
0
6,965
28,954
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
73,978
52,365
0
3,418
17,586
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
Setzknive
Kasumi
38,469
28,128
0
3,969
37,311
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Khan
32,263
27,459
9,152
23,644
72,643
52,919
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
34,210
30,699
10,345
9,640
43,386
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
44,338
36,703
0
6,248
32,511
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role