Player Matchup

Jenos
Jenos
Elijahrock
Jenos
Level 61
Champion Stats
1W - 6L
1,316 SR
Queue Stats
94W - 86L
1,462 Elo+
Solo
Ruckus
Ruckus
JCJace
Ruckus
Level 54
Champion Stats
2W - 3L
1,566 SR
Queue Stats
29W - 39L
1,413 Elo+
Party 2
Saati
Saati
JCJoeYT
Saati
Level 50
Champion Stats
4W - 2L
1,500 SR
Queue Stats
30W - 31L
1,456 Elo+
Party 2
Evie
Evie
KevsPlayss
Evie
Level 27
Champion Stats
66W - 51L
1,687 SR
Queue Stats
105W - 92L
1,610 Elo+
Party 2
Tiberius
Tiberius
aCroissann
Tiberius
Level 14
Champion Stats
4W - 3L
1,523 SR
Queue Stats
11W - 19L
1,312 Elo+
Party 2
Team Averages
Level 41
1,518 SR
1,451 Elo+

VS

Team Averages
Level 323
1,589 SR
1,510 Elo+
Tyra
Tyra
ANTONIOMUVA
Tyra
Level 89
Champion Stats
9W - 4L
1,692 SR
Queue Stats
95W - 84L
1,490 Elo+
Solo
Grover
Grover
DoTToNiK
Grover
Level 49
Champion Stats
58W - 75L
1,499 SR
Queue Stats
59W - 77L
1,479 Elo+
Party 1
Fernando
Fernando
MissMade
Fernando
Level 999
Champion Stats
6W - 5L
1,489 SR
Queue Stats
309W - 314L
1,474 Elo+
Solo
Octavia
Octavia
Still_a_Misfit
Octavia
Level 140
Champion Stats
3W - 2L
1,696 SR
Queue Stats
135W - 123L
1,538 Elo+
Party 1
Mal'Damba
Mal'Damba
javierucho
Mal'Damba
Level 337
Champion Stats
6W - 5L
1,567 SR
Queue Stats
28W - 28L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
42
7 / 4 / 12
3,750
313
46,862
28,644
3,635
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ruckus
JCJace
Ruckus
22
1 / 10 / 5
1,970
164
22,647
71,033
22,655
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Saati
JCJoeYT
Saati
30
4 / 8 / 11
2,109
176
38,236
27,049
900
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

6
11 / 7 / 1
716
60
36,583
22,442
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Tiberius
aCroissann
Tiberius
8
7 / 7 / 5
2,224
185
56,152
30,318
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
17 / 5 / 8
3,325
277
67,153
40,314
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 6 Ammo after using Nade Launcher.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Grover
DoTToNiK
Grover
8
2 / 9 / 16
3,396
283
16,822
42,173
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
MissMade
Fernando
58
0 / 4 / 7
2,046
171
12,495
49,626
35,176
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
10 / 6 / 12
2,974
248
58,545
32,106
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
javierucho
Mal'Damba
44
6 / 6 / 8
2,463
205
24,471
36,261
1,350
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 32s
Objective Time
4m 20s
64
Kill Participation
86
30
Kills
35
36
Deaths
30
34
Assists
51
Player
Kills
Deaths
Assists
KDA
W
17
5
8
4.2
W
Grover
DoTToNiK
Grover
2
9
16
1.11
L
Jenos
7
4
12
3.25
L
Ruckus
JCJace
Ruckus
1
10
5
0.35
L
Saati
JCJoeYT
Saati
4
8
11
1.19
L
11
7
1
1.64
W
Fernando
MissMade
Fernando
0
4
7
0.88
W
10
6
12
2.67
L
Tiberius
aCroissann
Tiberius
7
7
5
1.36
W
Mal'Damba
javierucho
Mal'Damba
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,480
Damage
179,486
179,486
Taken
200,480
27,190
Shielding
36,526
76,385
Healing
106,019
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,153
57,811
0
4,617
40,314
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
DoTToNiK
Grover
16,822
14,282
40,016
15,789
42,173
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
46,862
29,648
36,757
16,720
28,644
3,635

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
JCJace
Ruckus
22,647
19,399
0
6,341
71,033
22,655
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
JCJoeYT
Saati
38,236
26,151
1,395
4,716
27,049
900

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
36,583
31,131
292
2,984
22,442
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Fernando
MissMade
Fernando
12,495
3,720
0
2,900
49,626
35,176
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
58,545
51,677
597
5,459
32,106
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
aCroissann
Tiberius
56,152
36,004
0
7,180
30,318
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
javierucho
Mal'Damba
24,471
15,595
27,284
9,357
36,261
1,350
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role