Player Matchup

Rei
Rei
Aggy3007
Rei
Level 171
Champion Stats
104W - 111L
1,519 SR
Queue Stats
849W - 824L
1,569 Elo+
Party 1
Dredge
Dredge
DarkYung
Dredge
Level 880
Champion Stats
1W - 1L
1,783 SR
Queue Stats
8W - 12L
1,475 Elo+
Solo
Lian
Lian
PrisonDarK
Lian
Level 110
Champion Stats
5W - 5L
1,539 SR
Queue Stats
103W - 52L
1,681 Elo+
Party 1
Koga
Koga
Zaloking001
Koga
Level 999
Champion Stats
38W - 27L
1,654 SR
Queue Stats
1,517W - 1,514L
1,619 Elo+
Solo
Atlas
Atlas
elbiozika
Atlas
Level 112
Champion Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,520 Elo+
Solo
Team Averages
Level 454
1,599 SR
1,573 Elo+

VS

Team Averages
Level 216
1,563 SR
1,586 Elo+
Makoa
Makoa
Fauss48
Makoa
Level 379
Champion Stats
4W - 5L
1,405 SR
Queue Stats
48W - 37L
1,601 Elo+
Solo
Kasumi
Kasumi
Ivo FaZeR7782
Kasumi
Level 158
Champion Stats
6W - 5L
1,675 SR
Queue Stats
69W - 56L
1,574 Elo+
Solo
Koga
Koga
Ronin23245
Koga
Level 301
Champion Stats
35W - 23L
1,640 SR
Queue Stats
78W - 71L
1,582 Elo+
Solo
Jenos
Jenos
pinksmxke
Jenos
Level 188
Champion Stats
12W - 6L
1,594 SR
Queue Stats
336W - 322L
1,533 Elo+
Solo
Grohk
Grohk
yakizin_exe
Grohk
Level 54
Champion Stats
1W - 4L
1,500 SR
Queue Stats
191W - 166L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
0 / 9 / 26
3,367
187
20,254
45,188
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
DarkYung
Dredge
58
13 / 15 / 10
3,618
201
94,058
66,411
8,400
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

50
24 / 12 / 17
4,448
247
154,405
42,508
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
19 / 11 / 16
4,263
237
119,996
77,792
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Atlas
elbiozika
Atlas
57
3 / 11 / 5
2,669
148
32,325
118,169
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Fauss48
Makoa
54
10 / 7 / 16
4,925
274
87,452
147,338
125,594
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

56
17 / 15 / 14
4,562
253
91,739
70,326
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

54
15 / 15 / 8
4,184
232
86,677
79,755
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Jenos
pinksmxke
Jenos
46
8 / 8 / 27
4,542
252
56,376
55,483
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

31
7 / 14 / 18
4,001
222
27,824
68,136
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
10m 8s
133
Kill Participation
140
59
Kills
57
58
Deaths
59
74
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
9
26
1.44
L
Dredge
DarkYung
Dredge
13
15
10
1.2
W
Makoa
Fauss48
Makoa
10
7
16
2.57
W
17
15
14
1.6
L
24
12
17
2.71
W
15
15
8
1.27
L
19
11
16
2.45
L
Atlas
elbiozika
Atlas
3
11
5
0.5
W
Jenos
pinksmxke
Jenos
8
8
27
2.69
W
7
14
18
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

421,038
Damage
350,068
350,068
Taken
421,038
8,400
Shielding
125,594
163,534
Healing
244,698
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,254
16,286
97,020
25,392
45,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Dredge
DarkYung
Dredge
94,058
60,725
0
14,067
66,411
8,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Makoa
Fauss48
Makoa
87,452
83,634
0
27,965
147,338
125,594
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
91,739
67,790
0
7,320
70,326
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
154,405
150,261
0
4,094
42,508
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
86,677
75,883
0
9,152
79,755
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
119,996
107,213
0
14,123
77,792
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Atlas
elbiozika
Atlas
32,325
32,325
0
8,838
118,169
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
pinksmxke
Jenos
56,376
24,004
98,221
29,632
55,483
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
27,824
21,624
50,149
22,259
68,136
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role