Player Matchup

Ying
Ying
Disaster__Danny
Ying
Level 317
Champion Stats
11W - 11L
1,488 SR
Queue Stats
198W - 181L
1,607 Elo+
Party 1
Pip
Pip
EverVrisko
Pip
Level 174
Champion Stats
96W - 71L
1,625 SR
Queue Stats
212W - 193L
1,606 Elo+
Party 1
Bomb King
Bomb King
NECKSTAB
Bomb King
Level 999
Champion Stats
14W - 9L
1,705 SR
Queue Stats
349W - 327L
1,582 Elo+
Solo
Talus
Talus
UbivatorBro
Talus
Level 181
Champion Stats
10W - 13L
1,641 SR
Queue Stats
171W - 178L
1,590 Elo+
Solo
Imani
Imani
凹凸和凸凹
Imani
Level 999
Champion Stats
14W - 9L
1,666 SR
Queue Stats
226W - 214L
1,584 Elo+
Solo
Team Averages
Level 534
1,625 SR
1,594 Elo+

VS

Team Averages
Level 322
1,718 SR
1,593 Elo+
Mal'Damba
Mal'Damba
FDES5
Mal'Damba
Level 195
Champion Stats
15W - 25L
1,549 SR
Queue Stats
323W - 311L
1,503 Elo+
Solo
Willo
Willo
Jirinovckiy
Willo
Level 123
Champion Stats
14W - 13L
1,586 SR
Queue Stats
309W - 304L
1,548 Elo+
Solo
Maeve
Maeve
MR1F1RE1FOX
Maeve
Level 107
Champion Stats
48W - 21L
1,782 SR
Queue Stats
86W - 61L
1,733 Elo+
Solo
Barik
Barik
WhalEuler
Barik
Level 999
Champion Stats
4W - 5L
1,753 SR
Queue Stats
1,689W - 1,630L
1,586 Elo+
Solo
Raum
Raum
glxxxckje
Raum
Level 188
Champion Stats
3W - 1L
1,919 SR
Queue Stats
115W - 117L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 6 / 23
3,671
306
40,521
49,234
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

47
9 / 3 / 17
3,712
309
51,791
44,686
22,286
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bomb King
NECKSTAB
Bomb King
59
11 / 6 / 9
3,594
300
94,838
47,047
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
5 / 9 / 15
2,965
247
49,303
37,829
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 20.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
20 / 5 / 12
4,040
337
92,436
45,490
3,000
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
FDES5
Mal'Damba
55
3 / 13 / 9
2,112
176
18,391
49,594
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Level 1

41
3 / 14 / 8
2,468
206
50,333
48,229
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

46
10 / 11 / 9
3,517
293
56,750
41,943
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Barik
WhalEuler
Barik
59
5 / 8 / 8
2,437
203
50,121
71,110
79,722
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Raum
60
8 / 4 / 7
2,468
206
48,691
118,013
0
Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 49s
Objective Time
2m 56s
126
Kill Participation
70
50
Kills
29
29
Deaths
50
76
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
6
23
2.75
W
9
3
17
5.83
L
Mal'Damba
FDES5
Mal'Damba
3
13
9
0.58
L
3
14
8
0.5
L
10
11
9
1.32
W
Bomb King
NECKSTAB
Bomb King
11
6
9
2.58
W
5
9
15
1.39
L
Barik
WhalEuler
Barik
5
8
8
1.13
L
Raum
8
4
7
2.88
W
20
5
12
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,889
Damage
224,286
224,286
Taken
328,889
25,286
Shielding
79,722
148,194
Healing
139,622
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,521
13,934
34,656
16,878
49,234
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,791
45,885
50,170
32,302
44,686
22,286
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Mal'Damba
FDES5
Mal'Damba
18,391
12,891
53,102
19,209
49,594
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
50,333
29,472
0
5,399
48,229
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
56,750
54,510
1,385
12,908
41,943
0

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Bomb King
NECKSTAB
Bomb King
94,838
87,649
0
1,771
47,047
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
49,303
47,010
0
3,058
37,829
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
WhalEuler
Barik
50,121
50,121
0
12,894
71,110
79,722
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Raum
48,691
36,683
0
34,725
118,013
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
92,436
65,362
765
8,594
45,490
3,000

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role