Player Matchup

Vora
Vora
Platinum I
DserkNeft
Vora
Platinum I
Level 999
Champion Stats
272W - 250L
1,675 SR
Queue Stats
1,147W - 1,080L
1,531 Elo+
Party 2
Ying
Ying
Gold IV
Gray_Set
Ying
Gold IV
Level 987
Champion Stats
20W - 28L
1,588 SR
Queue Stats
161W - 169L
1,469 Elo+
Solo
Inara
Inara
Gold I
Markusix
Inara
Gold I
Level 999
Champion Stats
340W - 343L
1,598 SR
Queue Stats
1,438W - 1,415L
1,524 Elo+
Party 2
Khan
Khan
Platinum IV
WreckNRepeat
Khan
Platinum IV
Level 281
Champion Stats
3W - 7L
1,635 SR
Queue Stats
26W - 27L
1,526 Elo+
Solo
Bomb King
Bomb King
Platinum IV
adry117
Bomb King
Platinum IV
Level 999
Champion Stats
16W - 21L
1,523 SR
Queue Stats
516W - 479L
1,583 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 853
1,604 SR
1,527 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 404
1,657 SR
1,508 Elo+
Barik
Barik
Gold II
BonsaiBelle
Barik
Gold II
Level 38
Champion Stats
8W - 8L
1,654 SR
Queue Stats
10W - 13L
1,476 Elo+
Party 1
Fernando
Fernando
Platinum V
ChillingxKilling
Fernando
Platinum V
Level 999
Champion Stats
28W - 22L
1,652 SR
Queue Stats
241W - 244L
1,543 Elo+
Party 1
Jenos
Jenos
Gold IV
Dopetrain3538
Jenos
Gold IV
Level 102
Champion Stats
132W - 105L
1,579 SR
Queue Stats
412W - 396L
1,466 Elo+
Party 1
Grohk
Grohk
Platinum III
ShinTheBunny
Grohk
Platinum III
Level 253
Champion Stats
124W - 81L
1,736 SR
Queue Stats
507W - 520L
1,575 Elo+
Solo
Evie
Evie
Platinum III
temp-421803
Evie
Platinum III
Level 627
Champion Stats
85W - 65L
1,664 SR
Queue Stats
460W - 437L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
11 / 8 / 4
2,439
244
66,184
37,727
1,811
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
59
2 / 5 / 10
2,044
204
22,425
21,951
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
Markusix
Inara
59
0 / 8 / 4
1,693
169
23,919
75,004
12,701
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
5 / 6 / 8
2,233
223
43,693
69,490
29,100
Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bomb King
adry117
Bomb King
60
1 / 8 / 10
1,864
186
44,908
33,322
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
KogaTalus
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
6 / 3 / 13
3,112
311
52,788
48,860
77,815
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
7 / 3 / 10
2,742
274
56,108
66,974
31,326
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

26
8 / 4 / 17
2,933
293
38,609
29,311
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

48
3 / 5 / 14
3,031
303
31,707
26,609
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
11 / 4 / 8
2,748
275
58,282
29,375
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 13s
Objective Time
7m 49s
55
Kill Participation
97
19
Kills
35
35
Deaths
19
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
W
7
3
10
4
W
8
4
17
4.13
L
Vora
11
8
4
1.63
L
Ying
2
5
10
1.4
L
Inara
Markusix
Inara
0
8
4
0.25
W
3
5
14
2
L
5
6
8
1.5
L
Bomb King
adry117
Bomb King
1
8
10
0.75
W
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,129
Damage
237,494
237,494
Taken
201,129
43,612
Shielding
109,141
115,597
Healing
145,748
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
52,788
52,788
0
6,671
48,860
77,815
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
56,108
26,824
0
500
66,974
31,326
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
38,609
20,243
44,789
12,625
29,311
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vora
66,184
45,491
0
7,767
37,727
1,811
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Ying
22,425
22,425
64,895
8,219
21,951
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
Markusix
Inara
23,919
11,789
0
9,624
75,004
12,701
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
31,707
15,966
61,583
12,678
26,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
43,693
39,863
9,290
14,251
69,490
29,100

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
adry117
Bomb King
44,908
39,339
0
1,551
33,322
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,282
57,346
330
6,572
29,375
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role