Player Matchup

Mal'Damba
Mal'Damba
DaanBenschop007
Mal'Damba
Level 507
Champion Stats
14W - 5L
1,643 SR
Queue Stats
127W - 102L
1,614 Elo+
Solo
Raum
Raum
GladioSalvo
Raum
Level 152
Champion Stats
8W - 5L
1,707 SR
Queue Stats
77W - 64L
1,585 Elo+
Solo
Grover
Grover
KorkodilHUN
Grover
Level 96
Champion Stats
43W - 33L
1,583 SR
Queue Stats
73W - 77L
1,463 Elo+
Party 1
Dredge
Dredge
McBimba
Dredge
Level 197
Champion Stats
6W - 4L
1,693 SR
Queue Stats
456W - 436L
1,619 Elo+
Solo
Barik
Barik
Szekelyszabi
Barik
Level 61
Champion Stats
40W - 33L
1,568 SR
Queue Stats
59W - 69L
1,460 Elo+
Party 1
Team Averages
Level 203
1,639 SR
1,548 Elo+

VS

Team Averages
Level 262
1,588 SR
1,594 Elo+
Terminus
Terminus
AlexeyXL
Terminus
Level 68
Champion Stats
10W - 16L
1,640 SR
Queue Stats
181W - 175L
1,529 Elo+
Solo
Maeve
Maeve
Magdalenee
Maeve
Level 67
Champion Stats
48W - 40L
1,577 SR
Queue Stats
80W - 71L
1,582 Elo+
Solo
Imani
Imani
StarFoxCloud
Imani
Level 272
Champion Stats
10W - 14L
1,462 SR
Queue Stats
226W - 216L
1,598 Elo+
Solo
Moji
Moji
Vasal3216
Moji
Level 105
Champion Stats
12W - 6L
1,621 SR
Queue Stats
194W - 166L
1,636 Elo+
Solo
Ying
Ying
ta443r
Ying
Level 796
Champion Stats
50W - 42L
1,640 SR
Queue Stats
329W - 317L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
DaanBenschop007
Mal'Damba
59
2 / 5 / 9
1,903
211
39,713
34,326
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 40%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

56
2 / 6 / 2
1,977
220
32,545
104,949
1,520
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Grover
30
1 / 11 / 5
1,746
194
26,422
49,060
1,800
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Dredge
McBimba
Dredge
57
11 / 7 / 1
2,296
255
85,429
42,529
4,150
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

16
0 / 9 / 4
1,947
216
28,540
57,467
80,168
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AlexeyXL
Terminus
41
8 / 0 / 8
3,312
368
77,052
90,391
0
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Maeve
46
7 / 7 / 7
2,411
268
53,708
38,574
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

60
12 / 3 / 9
2,987
332
89,368
30,346
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Moji
48
8 / 3 / 13
2,975
331
40,859
33,405
12,339

Level 2

Level 3

Level 3

Level 2

Level 5

Level 1

Ying
ta443r
Ying
59
3 / 1 / 16
2,626
292
27,344
19,933
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 16s
Objective Time
8m 56s
37
Kill Participation
91
16
Kills
38
38
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Terminus
AlexeyXL
Terminus
8
0
8
12
L
Mal'Damba
DaanBenschop007
Mal'Damba
2
5
9
1.3
L
2
6
2
0.5
L
Grover
1
11
5
0.32
W
Maeve
7
7
7
1.5
L
Dredge
McBimba
Dredge
11
7
1
1.64
W
12
3
9
5.5
L
0
9
4
0.22
W
Moji
8
3
13
4.83
W
Ying
ta443r
Ying
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,649
Damage
288,331
288,331
Taken
212,649
87,638
Shielding
12,339
132,050
Healing
178,335
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
AlexeyXL
Terminus
77,052
26,415
0
16,877
90,391
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Mal'Damba
DaanBenschop007
Mal'Damba
39,713
14,731
33,887
12,881
34,326
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,545
21,946
0
12,987
104,949
1,520
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Grover
26,422
24,172
44,052
17,212
49,060
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
53,708
49,275
480
6,779
38,574
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

L
Dredge
McBimba
Dredge
85,429
22,169
0
7,004
42,529
4,150

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
89,368
48,883
1,017
1,802
30,346
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
28,540
28,540
0
4,027
57,467
80,168
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
40,859
40,859
56,402
14,921
33,405
12,339

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
ta443r
Ying
27,344
27,344
69,168
10,889
19,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role